--- title: 'Sr. Software Engineer (Backend/Infra) at Argus Labs' canonical: 'https://feeny.ai/job/sr-software-engineer-backend-infra-argus-labs-indonesia-0jaffjmt6mjn' type: 'job' last_seen: '2026-09-10' --- # Sr. Software Engineer (Backend/Infra) at Argus Labs - **Company:** Argus Labs - **Location:** Indonesia - **Employment:** full-time - **Work type:** remote - **Posted:** 2025-10-28 - **Last confirmed live:** 2026-09-10 - **Apply:** https://jobs.gem.com/argus-labs/am9icG9zdDpkXveM229NlfwFbrsiU2O3 ## Job description Job description - Develop and maintain the core game technology infrastructure that serves as the backend for our game worlds - Architect systems that allow games, marketplaces, and user-generated content/platforms to communicate and interoperate seamlessly - Work closely with game designers and other software engineers to ensure that our technology meets the needs of our games and players - Continuously improve and optimize the performance, reliability, and scalability of our infrastructure ## Requirements - 5+ years of professional experience as a software engineer, with a focus on distributed systems or backend. - Strong understanding of distributed systems principles and algorithms - Proficiency in Go with prior experience shipping production-grade code - Experience with container orchestration software (Docker, Kubernetes, etc.) - Excellent problem-solving and communication skills - Passion for games and game technology ## Nice to have - Experience with game technology infrastructure development and/or game engine development - Proficiency in Rust - Experience leading an engineering team - Experience with blockchain core protocol engineering - Experience with Cosmos SDK ## About Argus Labs ## Company Overview - **One-liner**: Argus Labs builds open, interoperable, and emergent massively multiplayer online games and the onchain infrastructure to power them. - **Entity Type**: Private (Seed stage, $10M total funding) - **Headquarters**: San Francisco, California, United States (with additional offices in Berkeley, CA and remote hubs in Indonesia) - **Founded**: 2022 - **Founders**: Scott Sunarto (Founder & CEO) ## Core Business - **Primary industry**: Computer Games / Blockchain Gaming / Onchain Infrastructure - **Target customers**: B2B for game developers using the World Engine; B2C for players of their own games (e.g., Dark Frontier) - **Mission statement**: To build the Internet of Games – a future where games are open, interoperable, and shaped by emergent gameplay. ## Products & Services - **World Engine**: A novel layer‑2 sharded rollup SDK that lets developers build horizontally scalable, fully onchain blockchain games while inheriting Ethereum’s security. EVM‑compatible, designed for computationally intensive games (not NFTs). - **Dark Frontier**: A fully onchain, zero‑knowledge space conquest MMORTS (Massively Multiplayer Online Real‑Time Strategy) game powered by the World Engine. - **Research Lab**: Internal R&D arm that builds novel infrastructure, primitives, and game economy designs. - **Game Studio**: Builds games on the World Engine stack to trailblaze the Internet of Games. - **Game Publisher**: Helps external studios building on the World Engine get from 0 to 1 with infrastructure, research, and growth support. ## Market Standing - **Valuation**: Not publicly disclosed - **Key Metric**: Total Funding – $10M (Seed round, June 2023) - **Notable Investors/Partners**: Led by **Haun Ventures** (12 investors total) - **Growth Signals**: - 13 employees (down ~21% YoY, but actively hiring across APAC, LATAM, and US) - Open‑source GitHub presence with 15 repos (World Engine has 116 stars) - Published first‑party game (Dark Frontier) and expanding publishing arm - Distributed team across Indonesia, Canada, US, and Vietnam ## Competitive Advantages - **First‑of‑its‑kind sharding architecture** for onchain games, inspired by traditional MMO server architecture – horizontal scalability without sacrificing security. - **EVM‑compatible** – taps into the largest blockchain developer ecosystem (Ethereum tools, wallets, and developer talent). - **“Games company, not a pick‑and‑shovel company”** – they build real games (Dark Frontier) alongside infrastructure, ensuring dogfooding and market alignment. - **Strong research‑driven culture** – applies bleeding‑edge distributed systems research to practical game design. ## Strategic Focus - Expand the World Engine ecosystem by attracting more game developers and publishers. - Continue developing Dark Frontier as a flagship onchain MMO. - Grow the publishing arm to help third‑party studios launch on their stack. - Hire senior talent across engineering, game development, and leadership (especially in APAC and LATAM regions). ## Why Work Here - **Culture**: Crypto‑native and gaming‑veteran team working at the intersection of applied research and game design. Small, flat team (~13 people) with high ownership. - **Remote/Hybrid**: Fully remote‑friendly, especially for APAC and LATAM roles. US offices in San Francisco and Berkeley. - **Notable perks**: Opportunity to work on cutting‑edge distributed systems and blockchain gaming; influence the direction of the Internet of Games; global team with regular in‑person gatherings (e.g., APAC retreat in Indonesia). - **Engineering culture**: Emphasis on first‑principles reasoning, open‑source contributions (GitHub), and building both infrastructure and end‑user games. ## Sources 1. [argus.gg](https://argus.gg/) 2. [LinkedIn](https://linkedin.com/company/arguslabs) 3. [The Org](https://theorg.com/org/argus-labs) 4. [GitHub](https://github.com/argus-labs) 5. [aVenture.vc](https://aventure.vc/companies/argus-labs-mason-oh-us) ## Other roles at Argus Labs - [Software Engineer (Backend/Infra)](https://feeny.ai/job/software-engineer-backend-infra-argus-labs-indonesia-ek85x2mw6gfb) — Indonesia