--- title: 'Sr UX/UI Designer - Brookhaven at Voldex Games' canonical: 'https://feeny.ai/job/sr-ux-ui-designer-brookhaven-voldex-games-canada-nq0psqf0wh6a' type: 'job' last_seen: '2026-10-26' --- # Sr UX/UI Designer - Brookhaven at Voldex Games - **Company:** Voldex Games - **Location:** Canada - **Employment:** contract - **Work type:** remote - **Posted:** 2026-10-23 - **Last confirmed live:** 2026-10-26 - **Apply:** https://jobs.ashbyhq.com/voldex/75e0ff31-86e9-4403-b915-73ee2ac3442a ## Job description Voldex is a leading gaming company focused on Roblox, the most exciting ecosystem in gaming today. We are home to several of Roblox's top games, including Brookhaven, Driving Empire, and NFL Universe Football. With over 160 million monthly active players across our games, we are one of the biggest Roblox studios by audience size. Founded in 2015, we have since grown to 95+ full-time remote team members across the globe. ## Role Overview 🌟 Brookhaven is the most-visited game in Roblox history, with over 72 billion visits and millions of players exploring its world every day. We're looking for a Senior UX/UI Designer to help shape how players discover, navigate, and interact with everything Brookhaven has to offer. As our first dedicated UX/UI designer, you'll play a key role in elevating the player experience—from simplifying complex menus and improving player flows to creating intuitive, mobile-first interfaces. You'll work closely with our product, game design, art, and engineering teams to turn complex systems into seamless, engaging experiences while helping establish the UX/UI foundations for Brookhaven's future. This opportunity will begin as a 6-month contract, with the potential to extend or transition into a full-time role. If you're passionate about creating intuitive, player-first experiences, love solving complex design challenges, and want to see your work make an impact on millions of players, we'd love to hear from you! ## What You’ll Do - Own Brookhaven's UI and UX end to end, from a player's first session to their hundredth - Audit the current UI and map the core player journeys, documenting where players get lost, drop off, or need help - Combine player data, community feedback, competitive research, and playtesting to identify the UX problems worth solving, and prioritize them with the Product Lead - Define Brookhaven's information hierarchy and player flows, deciding what matters most to players and where it lives - Produce wireframes, annotated flows, and prototypes that art and engineering can build from with confidence - Design high-fidelity screens and reusable UI components with clear rules for layout, hierarchy, and states, partnering with art on final visual style - Partner with engineering through implementation so what ships matches the design intent - Measure the impact of UX changes after launch with analytics, and iterate based on the results - Establish UI and UX standards and documentation so new features ship consistent by default ## Who You Are - 3+ years of experience as a UI/UX or product designer, owning both UX and UI on shipped work in games or consumer mobile apps - A portfolio that shows both process (research, player flows, information architecture, wireframes) and polished, high-fidelity UI - Shipped mobile-first work, with a strong grasp of tap targets, thumb reach, small screens, and touch interaction - Strong information architecture skills, with experience organizing complex products into clear, navigable structures - Strong visual design skills (layout, hierarchy, typography, iconography) and a clear point of view on UI components - Experience using player data, research, and community feedback to inform design decisions - Excellent communication and collaboration skills across product, game design, art, and engineering - Ability to work collaborative hours aligned to EST and PST time zones, with a preference for PST ## Nice to Have - Experience in games, particularly live service or mobile free-to-play - Experience redesigning or untangling an existing, inherited UI on a live product without stopping the team from shipping - Experience building or maintaining a design system or component library - Experience designing for young audiences - Hands-on user research experience, such as playtests, usability testing, or surveys - Prototyping beyond Figma (e.g. ProtoPie or in-engine) Bonus Points for - Experience designing UI for Roblox experiences, or familiarity with Roblox-native UI conventions - Hands-on experience with Roblox Studio - Passion for roleplay and social games Tech Stack Please see below Voldex’s stack in case you are interested: - Figma - Roblox Studio - Luau - Snowflake/dbt/Tableau - We offer licences for Claude Code, Codex, and ChatGPT Voldex is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, veteran status, genetic information, marital status or any legally protected status Permanent Voldex employees enjoy the following benefits: 💰 Competitive compensation - above-market salary + profit sharing + stock options ⛳️ Retirement benefits  - company contribution to your retirement plan (401k, RRSP, Pension), in Canada, UK and USA! 🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…) such as Canada, UK and USA. 🏖 Flexible PTO - vacations + Federal / Bank Holidays 🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere 🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more! 🎓Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth 🎉 Work with awesome people and impact millions of daily players Want to learn more about Voldex? Read about us here: - Voldex Acquires Brookhaven, [most visited game on Roblox](https://voldex.com/news/voldex-acquires-brookhaven-the-most-visited-game-on-roblox/) - Driving Empire & NASCAR: [Brand Partnership](https://voldex.com/news/voldex-partners-with-nascar-to-launch-dynamic-year-long-racing-experience-in-driving-empire/) - Voldex & NFL: [Brand Partnership](https://voldex.com/news/voldex-nfl-press-release/) - Our partners at [Andreessen Horowitz](https://a16z.com/2023/01/24/investing-in-voldex/) share why they've invested in Voldex ## About Voldex Games ## Company Overview - **One-liner**: Voldex is a leading developer and publisher of top games on the Roblox platform, including the #1 roleplay game Brookhaven and the #1 driving game Driving Empire. - **Entity Type**: Private (Series B funded; latest round led by The Raine Group in March 2025) - **Headquarters**: London, England, United Kingdom (280 Bishopsgate Duo, Level 6, London EC2M 4RB) - **Founded**: 2015 - **Founders**: Alex Singer (Founder & CEO) ## Core Business - **Primary industry**: Video games (specifically user-generated content platforms, primarily Roblox) - **Target customers**: B2C – millions of players on Roblox (ages 6–25+), with B2B partnerships with brands like the NFL and automakers - **Mission**: “Bring people together through fun.” ## Products & Services - **Brookhaven**: The #1 roleplay game on Roblox and the most played game on the platform overall. Acquired by Voldex in February 2025. - **Driving Empire**: The #1 driving game on Roblox, featuring partnerships with real automakers to bring licensed cars into the experience. - **NFL Universe Football**: The #1 American football game on Roblox, developed in partnership with the NFL. ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed. - **Key Metric**: Annual revenue reported as USD 2,000,000 on some platforms (likely outdated given the scale of 170M+ monthly active users – conflicting data). Total funding: USD 3.1M per CB Insights, or USD 3,000,000 per LinkedIn; includes Series B (March 2025, led by The Raine Group), Series A (January 2023, led by Andreessen Horowitz), and debt financing (February 2025, led by Shamrock Capital Advisors). - **Notable Investors/Partners**: Andreessen Horowitz (a16z), The Raine Group, Makers Fund, Qatar Investment Authority (QIA), Dune Ventures, MIT’s endowment, Shamrock Capital Advisors. - **Growth Signals**: Reached 170M+ monthly active users; headcount grew 23.8% year-over-year (to ~82 employees); acquired the top Roblox title Brookhaven in early 2025; partnered with the NFL and multiple automotive brands. ## Competitive Advantages - **Dominance on Roblox**: Owns the #1 roleplay game, #1 driving game, and #1 American football game on the platform – a concentrated portfolio of high-traffic, enduring experiences. - **Platform Expertise**: Deep understanding of Roblox as both a game platform and a UGC ecosystem; ability to acquire and sustainably grow titles. - **Brand Partnerships**: Exclusive relationships with major sports leagues (NFL) and automotive manufacturers, creating authentic in-game content that drives player engagement and monetization. - **Capital Backing**: Significant funding from top-tier investors (a16z, Raine Group, QIA) provides resources for further acquisitions and scaling. ## Strategic Focus - **Acquire and grow** – Selectively acquire top Roblox experiences and then apply operational expertise to improve content cadence, live operations, and community management. - **Deepen brand integrations** – Expand partnerships with real-world brands (sports, automotive, entertainment) to create unique event-based content. - **Scale the live-ops model** – Maintain weekly content updates across all titles to sustain player retention and organic growth. ## Why Work Here - **Remote-first culture** – All employees work remotely, with regular in-person meet-ups (team onboardings, conferences) to foster connection. - **Strong compensation package** – Stock options (“be an owner”), semi-annual bonuses tied to performance, flexible PTO, retirement savings, education reimbursement, and competitive healthcare with generous parental leave. - **Player-first engineering culture** – Teams are scoped and staffed to avoid crunch; weekly content pipelines are designed for sustainability. Emphasis on ownership, focus, and long-term thinking. - **Growth trajectory** – With ~82 employees and 170M+ monthly users, new hires have outsized impact. The company is actively hiring across engineering, QA, marketing, game design, and security roles (22+ open positions as of mid-2025). - **Leadership with gaming DNA** – The team includes Roblox natives and veterans from major tech/gaming companies (Roblox, Microsoft, Gamefam, etc.). ## Sources 1. [voldex.com](https://voldex.com/) 2. [voldex.com/about](https://voldex.com/about/) 3. [voldex.com/careers](https://voldex.com/careers/) 4. [cbinsights.com](https://www.cbinsights.com/company/voldex) 5. [linkedin.com/company/voldex](https://www.linkedin.com/company/voldex) 6. [jobs.ashbyhq.com/voldex](https://jobs.ashbyhq.com/voldex) (Careers page) ## Other roles at Voldex Games - [Software Engineer - Driving Empire](https://feeny.ai/job/software-engineer-driving-empire-voldex-games-canada-m3fashrmz9w9) — Canada - [Sr 3D Art Generalist - Driving Empire](https://feeny.ai/job/sr-3d-art-generalist-driving-empire-voldex-games-canada-zvnetgs8v3zn) — Canada - [QA Tester - Driving Empire](https://feeny.ai/job/qa-tester-driving-empire-voldex-games-united-kingdom-h3pxspcezx64) — United Kingdom - [Art Director](https://feeny.ai/job/art-director-voldex-games-canada-msm86xxsxczt) — Canada - [Render Artist - Driving Empire](https://feeny.ai/job/render-artist-driving-empire-voldex-games-brazil-627mwgxr96r5) — Brazil