--- title: 'Staff Backend Engineer - Golang at Voodoo' canonical: 'https://feeny.ai/job/staff-backend-engineer-golang-voodoo-paris-2wjvr3j100bj' type: 'job' last_seen: '2026-10-20' --- # Staff Backend Engineer - Golang at Voodoo - **Company:** [Voodoo ](https://feeny.ai/companies/voodoo) - **Location:** Paris, France - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-10-12 - **Last confirmed live:** 2026-10-20 - **Apply:** https://jobs.ashbyhq.com/voodoo/52969c9a-dc02-4e52-8f9c-4d87bb1b13c7/application **Skills:** Golang, SQL, NoSQL, Unix-like environments, API design, Backend development, Agile, Game development > Develop and scale the backend platform for highly scalable mobile games serving millions of users. Responsibilities include API design, Golang coding, and collaboration with cross-functional teams to support feature delivery and iteration. ## Job description ## About Voodoo Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. ## Team You will be a part of a team of 5 engineers, working on the gaming backend platform. This team collaborates closely with all departments of the company, including Core Gaming, Live Gaming and Engineering & Data. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. The Engineering & Data team builds innovative tech products and platforms to support the growth of their gaming and consumer apps. This team is a crucial part of Voodoo’s transition from Hyper-Casual games to Hybrid, Casual & Mid-Core. The backend platform has helped big titles like[Mob Control](https://apps.apple.com/us/app/mob-control/id1562817072) &[Block Jam 3D](https://play.google.com/store/apps/details?id=com.partyup.blockjam&hl=en_US) achieve amazing growth. In the next phase of evolution, we want to scale this platform to our upcoming promising titles. The objective is to scale the most common features as well as develop new features based on studios'. This position can be fully remote in any EU country. ## Role You will work on the backend platform supporting highly scalable mobile games, played by millions of people every day. You will work closely with client-developers & game designers starting from feature design to delivery, validation, and iteration. The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang). To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions. - 7+ years of backend development experience - Strong knowledge of computer science fundamentals - Extreme fluency in Golang - Mastery of SQL and NoSQL - Background in high-scale systems - Understanding of Unix-like environments - Experience working in cross-functional agile teams Profile - Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments. - Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders. - Ability to be self sufficient and work autonomously. - A deep interest in game development is a plus. ## Benefits - Competitive salary based on experience - Swile Lunch voucher - Gymlib (100% covered by Voodoo) - Premium healthcare coverage with SideCare, 100% covered for you and your family - Wellness activities in our Paris office ## About Voodoo ## Company Overview - **One-liner**: Voodoo is a global tech company that entertains the world through iconic mobile apps and games, empowering bold creators to turn their ideas into hits. - **Entity Type**: Private (minority stakes from Tencent, Goldman Sachs, and Groupe Bruxelles Lambert) - **Headquarters**: Paris, France - **Founded**: 2013 - **Founders**: Alexandre Yazdi, Laurent Ritter ## Core Business - **Primary industry/industries**: Mobile gaming, mobile apps, social platforms - **Target customers**: B2C (mobile consumers worldwide) - **Mission or purpose statement**: "Entertain the world through iconic apps and games" – Voodoo aims to empower bold creators and deliver engaging mobile experiences. ## Products & Services - **Mob Control**: Hybrid-casual game that grossed nearly $100 million; started as hyper-casual and evolved post-launch. - **Block Jam 3D**: Block-matching puzzle game; also crossed $100 million in revenue. - **BeReal**: Photo-sharing social app acquired for €500 million in June 2024; 50 million users globally. - **Wizz**: Social media platform launched in 2020; 1 million MAU in the US. - **Publishing Platform**: Voodoo evaluates and publishes games from over 2,000 external studios, providing user acquisition, monetization, and product support. - **Other notable titles**: Paper.io, Helix Jump, Hole.io, Aquapark.io, Snake vs Block, Baseball Boy. ## Market Standing - **Valuation/Market Cap**: €1.7 billion (as of August 2021, per Groupe Bruxelles Lambert stake) - **Key Metric**: Annual revenue of $670 million in 2024 (up from $570 million in 2023) - **Notable Investors/Partners**: Tencent (minority stake, 2020), Goldman Sachs (minority stake), Groupe Bruxelles Lambert (16% stake, 2021) - **Growth Signals**: - 8 billion total downloads, 150 million monthly active users - 20% revenue growth and strong profitability in 2024 - Acquisition of BeReal for €500M to expand into social apps - Headcount grew from ~750 (2023) to 800+ (2024) - Opened offices in Singapore, Japan, Istanbul, and Montreal to support global expansion ## Competitive Advantages - **Data-driven rapid prototyping**: Launches nearly one game per week, testing retention and playtime metrics to iterate quickly. - **Massive scale and distribution**: 8 billion downloads and a network of 2,000+ external studios give Voodoo unmatched reach in mobile gaming. - **Successful pivot**: Transitioned from hyper-casual to hybrid-casual games and apps, demonstrating adaptability to market changes. - **Strong monetization**: In-app purchases and advertising revenue; Mob Control and Block Jam each generated nearly $100 million. ## Strategic Focus - **Diversification beyond hyper-casual**: Investing in hybrid-casual games and social apps (BeReal, Wizz) to build resilient revenue streams. - **Asia-Pacific expansion**: Leveraging Tencent partnership and new offices in Singapore and Japan. - **Continued innovation**: Maintaining a high-velocity testing culture while scaling the publishing platform to attract more external developers. ## Why Work Here - **Culture**: Values include speed, risk-taking, direct feedback, fighting bureaucracy, high standards, ownership, and long-term thinking. Described as fast-paced and focused on learning quickly. - **Hiring process**: Aimed at completion within 30 days; includes recruiter conversation, case study/skill test, Q&A, and final interview with senior leadership. - **Teams**: Growth, Engineering & Data, Gaming, Apps, Strategy & Operations, Corporate. - **Work environment**: Global offices in Paris (HQ), Istanbul, Montreal, Singapore, and Japan. Remote/hybrid policy not explicitly stated, but roles are likely office-based in key hubs. - **Notable perks**: Opportunity to work on products with billions of users; ownership mindset encouraged; flat hierarchies with direct feedback culture. ## Sources 1. [voodoo.io](https://voodoo.io/company) 2. [voodoo.io](https://voodoo.io/) 3. [voodoo.io](https://voodoo.io/careers) 4. [en.wikipedia.org](https://en.wikipedia.org/wiki/Voodoo_(company)) 5. [linkedin.com](https://www.linkedin.com/company/voodoo.io) ## Other roles at Voodoo - [Senior Product Manager - Paper.io 2](https://feeny.ai/job/senior-product-manager-paper-io-2-voodoo-paris-01eec8yrdm0s) — Paris, France - [Product Manager - Paper.io 2](https://feeny.ai/job/product-manager-paper-io-2-voodoo-paris-bvet24t313p6) — Paris, France - [Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2](https://feeny.ai/job/senior-game-designer-multiplayer-gameplay-modes-paper-io-2-voodoo-paris-fd7jmatxj91j) — Paris, France - [Lead Creative Manager - Gaming](https://feeny.ai/job/lead-creative-manager-gaming-voodoo-paris-gwgq3mz9wgff) — Paris, France - [Publishing Manager - South Korea](https://feeny.ai/job/publishing-manager-south-korea-voodoo-seoul-sfvrpz1kn3pz) — Seoul, South Korea - [Junior Product Specialist - Aquapark](https://feeny.ai/job/junior-product-specialist-aquapark-voodoo-istanbul-cr5tehwrynkq) — Istanbul, Turkey - [Legal Counsel - AdTech Transactions](https://feeny.ai/job/legal-counsel-adtech-transactions-voodoo-paris-d7tfv8xnwwpx) — Paris, France - [Marketing Video Artist - Paper.io 2](https://feeny.ai/job/marketing-video-artist-paper-io-2-voodoo-paris-0y5fze4tt9jz) — Paris, France - [Senior Product Data Analyst - Publishing Team](https://feeny.ai/job/senior-product-data-analyst-publishing-team-voodoo-paris-wn0r9rdc7z61) — Paris, France - [Senior Game Data Analyst - Paper.io 2](https://feeny.ai/job/senior-game-data-analyst-paper-io-2-voodoo-barcelona-rshk42zw46h6) — Barcelona, Spain