--- title: 'Staff Graphics Engineer - VR Teleoperation at 1X' canonical: 'https://feeny.ai/job/staff-graphics-engineer-vr-teleoperation-1x-san-carlos-7wwtgpp2nch9' type: 'job' last_seen: '2026-11-01' --- # Staff Graphics Engineer - VR Teleoperation at 1X - **Company:** [1X](https://feeny.ai/companies/1x) - **Location:** San Carlos, CA - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-10-26 - **Last confirmed live:** 2026-11-01 - **Apply:** https://jobs.ashbyhq.com/1x/826a14af-fe83-43c9-a9e3-27c8956d7fc6 ## Job description ## About 1X We’re building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it’s not. To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. If you’re inspired by this, you’ll thrive here. We’ve been at this since 2014 and we’re at the point where the hard problems are behind us and the hard work is in front of us. NEO is our flagship - a home robot designed to move, learn, and operate in the real world alongside real people. We’re not demoing it - we’re shipping it. We’re excited to meet you, if this excites you. If you’ve spent your career working on problems that matter and want to see them actually reach the world - this is that moment. We’re scaling, we’re hiring with intention, and we need people who want to build something that will genuinely change how humans spend their time - safely creating abundance for all. ## About the Team The Apps team builds software for users to control Neo and the systems that developers use to build their own apps. Mobile and web apps built by this team are used to deploy, monitor, and manage humanoid robots in the real world; provide operational visibility; and give consumers an easy way to use their Neo in their home. ## Your Charter Lead the development of the graphics, visualization, and immersive rendering systems that power 1X's VR teleoperation platform. You will build the interfaces consumers and operators rely on to understand robot state, interact with live environments, and safely control humanoid robots. You’ll build optimized video/audio transport to stream at the lowest possible latency all throughout the stack. ## Key Outcomes - Design and deliver high-performance, low-latency graphics pipelines that enable responsive VR teleoperation of humanoid robots. - Build immersive visualization apps that provide operators with real-time situational awareness using camera feeds, depth data, haptics, audio, and other robot sensor information. - Improve rendering performance, responsiveness, and reliability across GPU, CPU, and networking systems to support ultra low-latency real-world robot operations. - Partner with software, operator, and technician teams to integrate live robot data into intuitive operator interfaces. - Establish scalable graphics architecture and engineering best practices that support the continued growth of 1X's teleoperation platform. ## Key Competencies - Deep expertise in real-time graphics programming and rendering optimization especially in video/audio/VR. - Strong systems thinking with the ability to balance graphics performance, latency, and user experience. - Excellent C++ engineering skills with experience building performance-critical software (especially on mobile or VR). - Strong cross-functional collaboration skills across robotics, software, and infrastructure teams. - Ability to drive technical direction and deliver complex systems in a fast-moving startup environment. ## Minimum Requirements - 6+ years of professional experience (Senior) or 10+ years (Staff) developing real-time graphics or visualization systems. - Bachelor's degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field. - Strong experience with C++ and modern graphics APIs such as Vulkan, DirectX 12, Metal, or OpenGL. - Experience developing real-time rendering systems, game engines, realtime networking, or VR/XR applications. - Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization. ## Preferred Skills - Experience streaming high-bandwidth low-latency realtime data at scale, such as realtime camera video, LiDAR, depth sensors, occupancy maps, or other realtime data. - Experience developing VR or mixed reality applications using OpenXR, Unreal Engine, Unity, or similar platforms. - Experience building visualization systems for robotics, autonomous vehicles, simulation, VR, or digital twins. - Experience developing low-latency highly responsive consumer apps. What does a successful 1X Team Member look like: Team members at 1X who thrive here are builders. They move fast, own their work completely, and treat time like it’s the one thing you can’t get back - because it is. They say what they mean, finish what they start, and hold themselves to a standard before anyone has to ask. We push each other to be better, and we do it with honesty and respect. ## Compensation Range $175,000 – $215,000+ Equity (final level dependent on experience) ## Benefits - Comprehensive medical, dental, and vision coverage - Generous paid time off, company holidays, and parental leave - 401(k) plan with company match (100% on the first 3% of contributions, 50% on the next 2%) - Flexible Spending Accounts (FSA) and Health Savings Accounts (HSA) options - Commuter benefits (transit and parking) - Short-term and long-term disability, and life insurance - Employee Assistance Program (EAP) for mental health, financial, and personal support - Onsite snacks and catered lunches ## Equal Opportunity Employer 1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, justice system impact, or any other characteristic protected under applicable federal, state, or local law. ## About 1X ## Company Overview - **One-liner**: 1X develops general-purpose humanoid robots for home and industrial environments, combining AI and hardware to automate everyday tasks. - **Entity Type**: Private (Series B funding stage) - **Headquarters**: Palo Alto, California, United States - **Founded**: 2015 - **Founders**: Bernt Øyvind Børnich ## Core Business - **Primary industry**: Robotics Engineering / Artificial Intelligence - **Target customers**: B2C (home consumers via NEO) and B2B/Enterprise (industrial tasks via EVE) - **Mission**: Build a truly abundant society through general-purpose robots capable of performing any kind of work autonomously, allowing humans to focus on what they love. ## Products & Services - **NEO**: A friendly home humanoid robot designed to integrate seamlessly into daily life and handle chores. Currently in early access after the NEO Beta (2024) and NEO Gamma (2025) iterations. [1x.tech](https://www.1x.tech/about) - **EVE**: A wheeled industrial humanoid deployed in factories worldwide for autonomous industrial tasks. [1x.tech](https://www.1x.tech/about) - **Revo1**: A high-torque-to-weight drive servo motor inspired by human tendon actuation, used in 1X robots. [1x.tech](https://www.1x.tech/about) - **1X World Model**: A physics-grounded video model that enables NEO to learn autonomously from text or voice commands. [linkedin.com](https://www.linkedin.com/company/1x-technologies) ## Market Standing - **Valuation**: Not publicly disclosed - **Key Metric**: Total funding of $169M as of mid-2026, with a $100M Series B led by EQT Ventures in January 2024. [linkedin.com](https://www.linkedin.com/company/1x-technologies) - **Notable Investors/Partners**: EQT Ventures (lead), plus other investors in secondary rounds. Acquired Kind Humanoid in January 2025. [linkedin.com](https://www.linkedin.com/company/1x-technologies) - **Growth Signals**: - Headcount grew 121.2% YoY to 394 employees. [linkedin.com](https://www.linkedin.com/company/1x-technologies) - Full-scale production of NEO began in Hayward, CA, with capacity to build 10,000 units per year. [linkedin.com](https://www.linkedin.com/company/1x-technologies) - New Palo Alto HQ consolidated teams from Sunnyvale and Moss, Norway. [linkedin.com](https://www.linkedin.com/company/1x-technologies) - Appointed Mohi Khansari as Head of Robot Learning (January 2026) and Vikram Kothari as VP of Operations (August 2025). [linkedin.com](https://www.linkedin.com/company/1x-technologies) ## Competitive Advantages - **Vertical integration**: Owns manufacturing in Hayward (U.S.) and Moss (Norway), controlling the full production stack. - **Proprietary hardware**: Revo1 servo motor offers world-leading torque-to-weight ratio, enabling flexible, low-gear-ratio robotics. - **AI-first approach**: The 1X World Model allows robots to learn physical tasks via simulation and self-supervised video prediction, reducing need for manual programming. - **Early home deployment**: NEO is one of the first humanoid robots entering private homes, giving 1X real-world data and feedback loops. ## Strategic Focus - Scaling NEO production and expanding early access to more households across the U.S. - Enhancing AI capabilities through the World Model and reinforcement learning (e.g., Redwood mobility controller). - Building a robust supply chain and service network for home robots. - Continuing enterprise deployments of EVE while shifting emphasis to the consumer market. ## Why Work Here - **Culture**: Fast-paced, mission-driven environment focused on building humanoid robots that coexist with humans. Strong emphasis on AI, hardware, and real-world impact. - **Work model**: Likely on-site for hardware and AI roles (multiple offices in Palo Alto, San Carlos, Sunnyvale, Hayward, and Moss). Some software roles may offer flexibility. - **Notable perks**: Opportunity to work on cutting-edge robotics and AI, contribute to a product (NEO) that is already entering homes, and be part of a rapidly scaling company with strong funding. - **Engineering culture**: High concentration of talent from Tesla, Apple, Google, and SpaceX. Active research in biomechanics, reinforcement learning, and simulation. [linkedin.com](https://www.linkedin.com/company/1x-technologies) - **Open roles**: 65+ positions listed on the careers page across AI, hardware, software, operations, and manufacturing. [1x.tech](https://www.1x.tech/careers) ## Sources 1. [1x.tech](https://www.1x.tech/about) 2. [1x.tech](https://www.1x.tech/careers) 3. [linkedin.com](https://www.linkedin.com/company/1x-technologies) ## Other roles at 1X - [Firmware Engineer - Testing](https://feeny.ai/job/firmware-engineer-testing-1x-san-carlos-xr69c1z1y5pv) — San Carlos, CA - [CAD Sculptor](https://feeny.ai/job/cad-sculptor-1x-san-carlos-hwxaw6xckapg) — San Carlos, CA - [Softgoods Product Design Engineer](https://feeny.ai/job/softgoods-product-design-engineer-1x-san-carlos-q1y7vkjwyd4e) — San Carlos, CA - [Softgoods Development Engineer](https://feeny.ai/job/softgoods-development-engineer-1x-san-carlos-zt1meyamfq5g) — San Carlos, CA - [Recruiter - Skilled Trades](https://feeny.ai/job/recruiter-skilled-trades-1x-san-carlos-4t08qxx11efx) — San Carlos, CA - [Manufacturing Test Technician](https://feeny.ai/job/manufacturing-test-technician-1x-san-carlos-sqyh0q5dn7yq) — San Carlos, CA - [Validation Test Technician](https://feeny.ai/job/validation-test-technician-1x-san-carlos-nz09g8sf00e1) — San Carlos, CA - [CNC Programmer](https://feeny.ai/job/cnc-programmer-1x-hayward-661rcxr23z6h) — Hayward, CA - [Research Engineer, Robot Learning](https://feeny.ai/job/research-engineer-robot-learning-1x-san-carlos-2sqcdqtzsj0e) — San Carlos, CA - [Senior Softgoods Digital Design Engineer](https://feeny.ai/job/senior-softgoods-digital-design-engineer-1x-san-carlos-973gbakjk7sh) — San Carlos, CA