--- title: 'Staff Systems Software Engineer at Level' canonical: 'https://feeny.ai/job/staff-systems-software-engineer-level-austin-r2pv20br6xx7' type: 'job' last_seen: '2026-10-16' --- # Staff Systems Software Engineer at Level - **Company:** Level - **Location:** Austin, TX - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-10-07 - **Last confirmed live:** 2026-10-16 - **Apply:** https://jobs.ashbyhq.com/level/f92f771d-ab16-44f9-a864-2bb87c17804d ## Job description Staff Systems Software Engineer Austin, TX · Full-time · Engineering Details: Position: Staff Systems Software Engineer — (1) full-time, permanent position Worksite: 835 W 6th Street, Ste 1100, Austin, TX 78703 Offered wage: $180,000.00/year – $235,000.00/year How to Apply: Please submit your resume to careers@mission42.com Mission 42 Ventures, Inc. is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. If you want to use your skills to make a difference for the world, we're seeking a Staff Systems Software Engineer to join our team and help us build the game software and systems at the core of our products, with scalability and performance in mind. What You Will Do: - Design, develop, and maintain high-quality, performant, and scalable game software and systems using C++ - Troubleshoot gaming program and system malfunctions to restore normal functioning - Collaborate closely with game designers, artists, and other developers to translate game design concepts into functional and engaging gameplay experiences - Test, maintain, and monitor computer programs and gaming systems, including coordinating the installation of computer programs and systems - Develop and integrate advanced features such as 2D and 3D graphics, audio systems, physics engines, and artificial intelligence - Integrate and utilize advanced peripheral devices such as motion controllers, VR/AR headsets, and other innovative input methods - Determine computer software or hardware needed to set up or alter systems - Analyze data to identify or resolve operational problems - Optimize game performance and ensure smooth gameplay across various platforms (PC, consoles, mobile) - Write clean, well-documented, and maintainable code - Participate in code reviews and provide constructive feedback to other developers - Modify software programs to improve performance - Contribute to all phases of the game development lifecycle, from prototyping and development to testing and release - Analyze information processing and computation needs while planning and designing computer systems, using techniques such as structured analysis, data modeling, and information engineering - Stay abreast of the latest game development technologies and industry trends Qualifications — Need to Have: - Bachelor's degree (or foreign equivalent) in Computer Science, Computer Engineering, or a related quantitative field - Minimum 8.5 years of experience in strong proficiency in C++, C#, or other relevant programming languages - Minimum 6 years of experience with game engines and/or systems such as Unreal Engine, Unity, or others - Minimum 6 years of experience with solid understanding of game development fundamentals, including graphics, audio, physics, and AI - Minimum 7 years of experience with 2D and 3D graphics, animation, and audio systems - Minimum 3 years of experience integrating and utilizing advanced peripheral devices (e.g., motion controllers, VR/AR headsets) ## About Level ## Company Overview - **One-liner**: Level is a learning technology company building engaging, standards-aligned digital practice experiences for K-8 students to build real academic skills and confidence. - **Entity Type**: Private (Early Stage) - **Headquarters**: Not publicly available - **Founded**: Not publicly available (early stage, piloting in 2026) - **Founders**: Not publicly available ## Core Business - Primary industry: Education Technology (EdTech) - Target customers: B2B (schools and districts) and B2C (parents), with a focus on K-8 students - Mission or purpose statement: “We are committed to helping every person maximize their potential and live a life of meaning” ([level.me](https://level.me/index.html)) ## Products & Services - **Level Learning Platform**: A digital practice platform that combines proven curriculum principles with world-class interactive design to make meaningful, standards-aligned practice engaging for students. Designed to support teachers, schools, and parents by reinforcing classroom learning. - **For Students**: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. - **For Educators**: Tools that fit naturally into instruction, help students stay engaged, and reduce teacher workload. - **For Parents**: Activities to help children catch up or get ahead, build confidence, and minimize homework battles. ## Market Standing - **Valuation/Market Cap**: Not disclosed (early-stage, pre-revenue) - **Key Metric**: Currently in active development; pilot testing scheduled for 2026 - **Notable Investors/Partners**: Not publicly available - **Growth Signals**: Early-stage company building carefully and in partnership with educators, with pilots beginning in 2026 to study outcomes before broad release. ## Competitive Advantages - **Pedagogical Rigor**: Team includes educators and learning scientists, ensuring content is built on proven curriculum principles. - **World-Class Design**: The team has built some of the most engaging interactive experiences globally, applying that expertise to education. - **Outcomes-Focused**: Pilots are designed to study outcomes and strengthen tools based on real classroom feedback before scaling. - **Purpose-Driven Mission**: Deep commitment to using skills “for good” and making a meaningful impact in education. ## Strategic Focus - **Current priorities**: Active development and preparation for 2026 pilot testing with select K-8 subjects. - **Long-term goal**: Support lifelong learning, starting with K-8 and expanding over time. - **Partnership approach**: Seeking educational partners who share a focus on outcomes and empowering educators. ## Why Work Here - **Mission-Driven Culture**: A team of educators, learning scientists, and creators who feel a “deep responsibility to use our powers for good” and are committed to solving a difficult, meaningful problem. - **Collaborative Environment**: Emphasis on working together to make a difference; hiring for roles like Engineering and Data. - **Remote-First**: Jobs listed as remote, offering flexibility. - **Impact Opportunity**: Early-stage company where every hire can shape the product and mission from the ground up. - **Values**: Commitment to helping every person maximize their potential and live a life of meaning—starting with the team itself. ## Sources 1. [level.me](https://level.me/index.html) 2. [jobs.ashbyhq.com/level](https://jobs.ashbyhq.com/level) ## Other roles at Level - [Applied AI Engineer](https://feeny.ai/job/applied-ai-engineer-level-austin-6h1984y9hy7t) — Austin, TX - [Director of Cybersecurity](https://feeny.ai/job/director-of-cybersecurity-level-austin-qms50gzh04jc) — Austin, TX - [Staff UI Artist, Art and Motion Graphics](https://feeny.ai/job/staff-ui-artist-art-and-motion-graphics-level-austin-cegmht1ajgwy) — Austin, TX - [Senior Live Ops Analyst](https://feeny.ai/job/senior-live-ops-analyst-level-austin-txnje4sv2qkz) — Austin, TX - [Senior Infrastructure Engineer](https://feeny.ai/job/senior-infrastructure-engineer-level-auckland-rej7agzbgtpp) — Auckland, New Zealand - [Senior Infrastructure Engineer](https://feeny.ai/job/senior-infrastructure-engineer-level-bellevue-wpnk05sbyepb) — Bellevue, WA - [Sr. Engine Engineer](https://feeny.ai/job/sr-engine-engineer-level-austin-jnn5vjatfkh5) — Austin, TX - [Staff Software Engineer](https://feeny.ai/job/staff-software-engineer-level-austin-cfgrbgzcv0tm) — Austin, TX - [Automation Engineer](https://feeny.ai/job/automation-engineer-level-austin-zj8511pdhej6) — Austin, TX - [Director of Public Relations](https://feeny.ai/job/director-of-public-relations-level-austin-j26ypsqwnaar) — Austin, TX