--- title: 'Strategic Initiatives Lead at Voodoo' canonical: 'https://feeny.ai/job/strategic-initiatives-lead-voodoo-paris-pbmzhwt0b2jq' type: 'job' last_seen: '2026-11-03' --- # Strategic Initiatives Lead at Voodoo - **Company:** [Voodoo ](https://feeny.ai/companies/voodoo) - **Location:** Paris, France - **Employment:** full-time - **Work type:** hybrid - **Posted:** 2026-11-03 - **Last confirmed live:** 2026-11-03 - **Apply:** https://jobs.ashbyhq.com/voodoo/9ecf2f1c-f46f-4820-8364-d1c8945dfd45 ## Job description ## About Voodoo Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000 employees, 7 billion downloads, $1b+ revenues and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. ## Role SILs are Voodoo's internal consulting team, reporting to the Chief of Staff. You are dropped into the company's most important operational problems with a simple mandate: fix them. You work hands-on with leaders across gaming, apps, growth, and central functions — with the access of an insider and the toolkit of a top consultant. ## What you will do - Improve internal processes — diagnose broken or slow processes, redesign them, and implement the fix (not just recommend it). - Help leaders improve their operations — embed with studio, publishing, or functional leaders to raise the performance of their teams: KPIs, organization, tooling, ways of working. - Run tactical projects — scoped 4–12 week projects: market analysis, cost reviews, post-mortems, integration work, tooling rollouts. - Fix internal issues of many types — ambiguous, cross-team problems nobody owns; you own them until they're solved. ## What we're looking for - 3–6 years at a top strategy consulting firm (MBB, Oliver Wyman, Roland Berger, Kearney, Advancy, EY-Parthenon), in M&A/transaction services, or in a high-performing BizOps/strategy team of a scale-up. - Structured problem-solver with strong analytics (advanced Excel/Sheets; SQL a strong plus). - Doer mentality: implements solutions, works autonomously, handles several workstreams. - Strong interpersonal skills — able to win the trust of leaders quickly without formal authority. - Top academic background (business or engineering). - Fluent English (French is a plus). - Passion for games/consumer apps a plus. ## What we offer - Consultant-style variety with operator-style impact — and no travel or sales. - Direct exposure to Voodoo's leadership; fast track to operational leadership roles internally. - Competitive package. ## Benefits - Swile Lunch voucher - Gymlib (100% borne by Voodoo) - Premium healthcare coverage SideCare, for your family 100% borne by Voodoo - Wellness activities in our Paris office ## About Voodoo ## Company Overview - **One-liner**: Voodoo is a global tech company that entertains the world through iconic mobile apps and games, empowering bold creators to turn their ideas into hits. - **Entity Type**: Private (minority stakes from Tencent, Goldman Sachs, and Groupe Bruxelles Lambert) - **Headquarters**: Paris, France - **Founded**: 2013 - **Founders**: Alexandre Yazdi, Laurent Ritter ## Core Business - **Primary industry/industries**: Mobile gaming, mobile apps, social platforms - **Target customers**: B2C (mobile consumers worldwide) - **Mission or purpose statement**: "Entertain the world through iconic apps and games" – Voodoo aims to empower bold creators and deliver engaging mobile experiences. ## Products & Services - **Mob Control**: Hybrid-casual game that grossed nearly $100 million; started as hyper-casual and evolved post-launch. - **Block Jam 3D**: Block-matching puzzle game; also crossed $100 million in revenue. - **BeReal**: Photo-sharing social app acquired for €500 million in June 2024; 50 million users globally. - **Wizz**: Social media platform launched in 2020; 1 million MAU in the US. - **Publishing Platform**: Voodoo evaluates and publishes games from over 2,000 external studios, providing user acquisition, monetization, and product support. - **Other notable titles**: Paper.io, Helix Jump, Hole.io, Aquapark.io, Snake vs Block, Baseball Boy. ## Market Standing - **Valuation/Market Cap**: €1.7 billion (as of August 2021, per Groupe Bruxelles Lambert stake) - **Key Metric**: Annual revenue of $670 million in 2024 (up from $570 million in 2023) - **Notable Investors/Partners**: Tencent (minority stake, 2020), Goldman Sachs (minority stake), Groupe Bruxelles Lambert (16% stake, 2021) - **Growth Signals**: - 8 billion total downloads, 150 million monthly active users - 20% revenue growth and strong profitability in 2024 - Acquisition of BeReal for €500M to expand into social apps - Headcount grew from ~750 (2023) to 800+ (2024) - Opened offices in Singapore, Japan, Istanbul, and Montreal to support global expansion ## Competitive Advantages - **Data-driven rapid prototyping**: Launches nearly one game per week, testing retention and playtime metrics to iterate quickly. - **Massive scale and distribution**: 8 billion downloads and a network of 2,000+ external studios give Voodoo unmatched reach in mobile gaming. - **Successful pivot**: Transitioned from hyper-casual to hybrid-casual games and apps, demonstrating adaptability to market changes. - **Strong monetization**: In-app purchases and advertising revenue; Mob Control and Block Jam each generated nearly $100 million. ## Strategic Focus - **Diversification beyond hyper-casual**: Investing in hybrid-casual games and social apps (BeReal, Wizz) to build resilient revenue streams. - **Asia-Pacific expansion**: Leveraging Tencent partnership and new offices in Singapore and Japan. - **Continued innovation**: Maintaining a high-velocity testing culture while scaling the publishing platform to attract more external developers. ## Why Work Here - **Culture**: Values include speed, risk-taking, direct feedback, fighting bureaucracy, high standards, ownership, and long-term thinking. Described as fast-paced and focused on learning quickly. - **Hiring process**: Aimed at completion within 30 days; includes recruiter conversation, case study/skill test, Q&A, and final interview with senior leadership. - **Teams**: Growth, Engineering & Data, Gaming, Apps, Strategy & Operations, Corporate. - **Work environment**: Global offices in Paris (HQ), Istanbul, Montreal, Singapore, and Japan. Remote/hybrid policy not explicitly stated, but roles are likely office-based in key hubs. - **Notable perks**: Opportunity to work on products with billions of users; ownership mindset encouraged; flat hierarchies with direct feedback culture. ## Sources 1. [voodoo.io](https://voodoo.io/company) 2. [voodoo.io](https://voodoo.io/) 3. [voodoo.io](https://voodoo.io/careers) 4. [en.wikipedia.org](https://en.wikipedia.org/wiki/Voodoo_(company)) 5. [linkedin.com](https://www.linkedin.com/company/voodoo.io) ## Other roles at Voodoo - [Senior QA Tester - Paper.io 2](https://feeny.ai/job/senior-qa-tester-paper-io-2-voodoo-barcelona-hd3xxdr5jwb7) — Barcelona, Spain - [Treasury Project Manager - Short-Term Contract](https://feeny.ai/job/treasury-project-manager-short-term-contract-voodoo-paris-yvjqbk94mbfj) — Paris, France - [AI Marketing Artist - Yuzu](https://feeny.ai/job/ai-marketing-artist-yuzu-voodoo-paris-z47dtgxpefe4) — Paris, France - [Legal Intern - Labor Law/Droit Social - PPI Internship - July 2027](https://feeny.ai/job/legal-intern-labor-law-droit-social-ppi-internship-july-2027-voodoo-paris-1yg546pxz85t) — Paris, France - [Game Designer (Multiplayer Gameplay Modes) - Paper.io 2](https://feeny.ai/job/game-designer-multiplayer-gameplay-modes-paper-io-2-voodoo-paris-fd7jmatxj91j) — Paris, France - [Gameplay & UI Developer - Paper.io2](https://feeny.ai/job/gameplay-ui-developer-paper-io2-voodoo-barcelona-wn4newebr554) — Barcelona, Spain - [Senior Game Developer (Game Feel, UI, Animations, VFX) - Paper.io2](https://feeny.ai/job/senior-game-developer-game-feel-ui-animations-vfx-paper-io2-voodoo-barcelona-ndtybz6v16j5) — Barcelona, Spain - [QA Engineer - Puzzle & Midcore Games](https://feeny.ai/job/qa-engineer-puzzle-midcore-games-voodoo-cet-7mbv8vrgge4n) — CET - [Growth Associate (Intern) - Playables Performance Strategy](https://feeny.ai/job/growth-associate-intern-playables-performance-strategy-voodoo-paris-vcafqed9d5se) — Paris, France - [Senior Backend Engineer (Golang) - Castle Busters](https://feeny.ai/job/senior-backend-engineer-golang-castle-busters-voodoo-paris-nxvs9yzsdy9r) — Paris, France