--- title: 'Team Support (Fixed-term) at Supercell' canonical: 'https://feeny.ai/job/team-support-fixed-term-supercell-helsinki-bjna8k4s00g5' type: 'job' last_seen: '2026-11-07' --- # Team Support (Fixed-term) at Supercell - **Company:** Supercell - **Location:** Helsinki, Finland - **Employment:** temporary - **Work type:** onsite - **Posted:** 2026-10-23 - **Last confirmed live:** 2026-11-07 - **Apply:** https://jobs.ashbyhq.com/supercell/d20da3ca-44f6-4b74-85c1-8c1abf5bb32e ## Job description We’re looking for a fixed-term (12 months) Team Support to help our central teams do their best work every day. You’ll take care of travel, team days, offsites and events, so the people you support can focus on what they do best. Join us in Helsinki and bring structure and care to a busy, creative environment. ## What You'll Be Doing - Provide hands-on administrative support for your designated Supercell teams, from benefits questions to daily operations - Own complex travel planning and coordination, including international and multi-team trips, from flights and hotels to ground transportation - Plan and run team days, offsites and internal events that feel effortless and meaningful for everyone taking part - Work closely with our central team leads to understand their upcoming needs and plan support proactively - Collaborate with other Team Support professionals across Supercell to align how we support teams globally ## What You Have - At least 5 years of experience in team support, travel arrangements and/or event production, ideally in a fast-paced, international environment - A relevant educational background, such as executive assistant studies, hospitality management or business administration - Experience from a company that has grown or scaled, where support processes needed to evolve, improve or become more automated - Strong organisational skills and the ability to manage many moving parts without losing sight of the details - Clear, thoughtful communication and a collaborative, service-minded approach - A genuine interest in supporting others and enabling teams to focus on their best work - A self-starter approach to AI: you’ve found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge What Success Looks Like - Your teams feel supported, connected and able to focus on what they do best - Daily logistics, from travel to events, run smoothly and efficiently - You bring structure and care to a busy, creative environment, helping the whole company operate better Where You'll Be This role is based in our Helsinki office, where we enjoy working together in person most of the time. We also welcome the occasional remote day when it suits the work. To be successful, we expect you to be able to do some travelling. The last day to apply is Friday 20th November. We hope you are able to start in the job in January or February 2027. ––– That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. Once you're ready to apply, just send us your application through the form on the bottom of the page. ––– ## About Supercell Supercell is a games company from Helsinki, Finland, with [offices](https://supr.cl/jd-offices) also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create [great games](https://supr.cl/jd-games) that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, [failing, sharing learnings](https://supercell.com/en/news/learning-from-failures/), and killing lots of projects. Hey, You Might Love It Here! Independent cells and trust are at the core of [our culture](https://supr.cl/jd-why-you). But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way. You Are Not Your Job Title ™ Here, you won’t need to focus on [chasing titles](https://supr.cl/jd-job-title) or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here. Not Sure if You Should Apply? Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process. Wishing you all the best, The Supercell Recruitment team ## About Supercell ## Company Overview - **One-liner**: Supercell is a Finnish mobile game developer and publisher responsible for global hits like Clash of Clans, Clash Royale, Brawl Stars, Hay Day, and Boom Beach. - **Entity Type**: Private (majority-owned by Tencent) - **Headquarters**: Helsinki, Finland - **Founded**: 2010 - **Founders**: Ilkka Paananen and Mikko Kodisoja ## Core Business - **Primary industry**: Mobile gaming - **Target customers**: B2C – mass-market casual and competitive gamers worldwide - **Mission**: “To create great games that as many people as possible play for years and that are remembered forever” [supercell.com](https://supercell.com/en/about-us/) ## Products & Services - **Hay Day**: Farming simulation mobile game (launched 2012) - **Clash of Clans**: Strategy/base-building mobile game (launched 2012) - **Boom Beach**: Military strategy mobile game (launched 2014) - **Clash Royale**: Real-time strategy card battle mobile game (launched 2016) - **Brawl Stars**: Multiplayer arena brawler mobile game (launched 2018) - **Squad Busters**: Newer title (announced 2024/2025) - **mo.co**: Unreleased/teased title (as of 2025) - **Many games in development**: Supercell routinely kills titles that don’t meet standards, maintaining a pipeline of unannounced projects. [supercell.com](https://supercell.com/en/) ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed; Tencent acquired 84.3% of the company for ~$8.6 billion in 2016. - **Key Metric**: ~290 million monthly active users (MAU) across live games [supercell.com](https://supercell.com/en/about-us/) - **Notable Investors/Partners**: Tencent (majority owner); no other recent funding rounds – the company is self-sustaining from game revenue. - **Growth Signals**: - 5 global live games with long lifetimes (over a decade for Clash of Clans and Hay Day) - Offices in Helsinki, San Francisco, Seoul, Shanghai, and London - Headcount ~928 Supercellians (as of 2025) [supercell.com](https://supercell.com/en/about-us/) - Continuous expansion in Asian markets (Korea, China, Japan) [supercell.com](https://supercell.com/en/about-us/) ## Competitive Advantages - **Independent “cell” structure**: Small, autonomous teams decide what to build and how – minimal bureaucracy, maximum ownership. - **Long-term thinking**: Financial success allows patient investment; the company prioritizes decade-spanning games over short-term monetization. - **Hit-driven track record**: A high bar for quality (killing many projects) but extremely high success rate when titles launch. - **Global cultural diversity**: Over 60 nationalities in the company, fostering broad perspectives on game design. - **Trust and transparency**: “Default to trust” culture; teams have full authority over their games, including the decision to kill them. [supercell.com](https://supercell.com/en/careers/why-you-might-love-it-here/) ## Strategic Focus - **Deepening existing games**: Continuously improving live titles with new features, events, and community engagement. - **Creating new genres**: Aiming to “expand the audience for smaller ‘niche’ game concepts” and invent experiences players haven’t seen before. - **Global growth**: Strengthening presence in Eastern markets (Korea, Japan, China) via local offices and partnerships. - **Staying small**: Explicit goal to keep the company lean (currently ~928 people) to preserve speed and flexibility. [supercell.com](https://supercell.com/en/about-us/) ## Why Work Here - **Culture**: Values of Independence & Responsibility, Ambition & Risk-taking, Humility & Kindness, and “Clear is Kind” feedback. [supercell.com](https://supercell.com/en/careers/why-you-might-love-it-here/) - **Work model**: Hybrid, onsite, and fully remote options available depending on role and location. Remote work possible from Finland, Sweden, Denmark, Germany, Spain, and countries with offices. [supercell.com](https://supercell.com/en/careers/joining-supercell/) - **Relocation**: Full relocation support for individuals and families (including pets), language classes, spouse network, and onboarding buddy system. - **Perks**: Monthly onboarding sessions in Helsinki for all new hires, transparent open offices, and a focus on “best teams, biggest impact, nothing in your way.” - **Engineering culture**: Small, empowered teams; engineers own product decisions; emphasis on server, engine, and client programming roles with significant responsibility. [supercell.com](https://supercell.com/en/careers/) ## Sources 1. [supercell.com – Home](https://supercell.com/en/) 2. [supercell.com – About Us](https://supercell.com/en/about-us/) 3. [supercell.com – Careers](https://supercell.com/en/careers/) 4. [supercell.com – Joining Supercell](https://supercell.com/en/careers/joining-supercell/) 5. [supercell.com – Why You Might Love It Here](https://supercell.com/en/careers/why-you-might-love-it-here/) ## Other roles at Supercell - [Senior Server Engineer, Central Tech](https://feeny.ai/job/senior-server-engineer-central-tech-supercell-helsinki-zka6aejtasc3) — Helsinki, Finland - [Marketing Illustrator, Creatives Studio](https://feeny.ai/job/marketing-illustrator-creatives-studio-supercell-seoul-7sy79s7jjxv6) — Seoul, South Korea - [Technical Producer, Clash of Clans](https://feeny.ai/job/technical-producer-clash-of-clans-supercell-helsinki-nepk3ytfnjnm) — Helsinki, Finland - [Senior UX/UI Artist, Clash Royale](https://feeny.ai/job/senior-ux-ui-artist-clash-royale-supercell-helsinki-pxqw40yccfax) — Helsinki, Finland - [Senior Security Engineer](https://feeny.ai/job/senior-security-engineer-supercell-helsinki-5c0gyawbrwes) — Helsinki, Finland - [ASO Specialist](https://feeny.ai/job/aso-specialist-supercell-helsinki-m9wt4x8webtt) — Helsinki, Finland - [Founding UI/UX Artist, Unannounced Game](https://feeny.ai/job/founding-ui-ux-artist-unannounced-game-supercell-london-xp4rrp2pt7p7) — London, United Kingdom - [AI/ML Engineer](https://feeny.ai/job/ai-ml-engineer-supercell-helsinki-11wdmah63p7y) — Helsinki, Finland - [Senior Game Tester, Game Modes, Clash Royale](https://feeny.ai/job/senior-game-tester-game-modes-clash-royale-supercell-shanghai-9qftxsgt6z6s) — Shanghai, China - [Creator Partnerships Manager, Korea](https://feeny.ai/job/creator-partnerships-manager-korea-supercell-seoul-bc7w7s9g08x3) — Seoul, South Korea