--- title: 'UI/2D Artist at Joyteractive' canonical: 'https://feeny.ai/job/ui-2d-artist-joyteractive-poland-qm4hk83td46j' type: 'job' last_seen: '2026-11-07' --- # UI/2D Artist at Joyteractive - **Company:** Joyteractive - **Location:** Poland - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-09-29 - **Last confirmed live:** 2026-11-07 - **Apply:** https://jobs.ashbyhq.com/Joyteractive/e2209f7c-08fa-403e-afc2-42e87fb83fea ## Job description 🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! 🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US. We're on the hunt for a skilled UI/2D Artist to strengthen our RnD team. What are you working on? - Genres: Puzzle, Casual - Platforms: iOS, Android, Mobile For which tasks (responsibilities)? - Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre. - Use AI tools to speed up content production - Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface. - Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system) - Prepare and adapt graphic materials, including slicing for various devices and resolutions - Conduct market analysis, study competitive solutions, and implement best practices into products - Testing, as well as optimize user flows to improve conversion rates. - Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions - Maintain and support the design system, document processes, and establish interface design standards What kind of professional are we looking for? - Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual) - Strong expertise in Figma - Deep understanding of UX/UI principles for mobile platforms - Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX - Knowledge of layout principles and interface adaptation for different devices and resolutions - Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution Will be a plus: - Experience with Unity - Experience with UI animations and VFX - Experience with other graphic packages - Knowledge of the basics of game design and the specifics of game interfaces What are the conditions and bonuses? For your success we offer: 🌴 18 business days of compensated day-offs 8 paid Personal Days a year + 1 day is added every year 👉 Flexible Public Holidays policy ❤️‍🩹 100% Sick Leave compensation 💻 Payment for wear and tear on equipment while using a personal computer 🌐 Remote work ## About Joyteractive ## Company Overview - **One-liner**: Joyteractive is a remote-first mobile game studio specializing in smart, engaging puzzle games, best known for its top-charting title *Cryptogram: Word Brain Puzzle*. - **Entity Type**: Private (startup evolving into scale-up) - **Headquarters**: Nicosia, Cyprus - **Founded**: 2023 - **Founders**: Dmitri Lipnitsky (Co‑founder, Board Director) and Artem Kozel (Partner, Investor) ## Core Business - **Primary industry**: Mobile gaming (puzzle / word games) - **Target customers**: B2C – consumers (mobile gamers of all skill levels) - **Mission**: “Create captivating projects that unlock the potential of intellectual entertainment.” ## Products & Services - **[Cryptogram: Word Brain Puzzle](https://joyteractive.com/about-us)**: The flagship mobile game – a word puzzle that has consistently ranked #1 in the cryptogram niche, #2–3 in word games, and Top 10 puzzle games in the US over the last six months. Freemium model with in-app purchases and ads. - **R&D Pipeline**: A dedicated research team experimenting with new game concepts and innovative mechanics to expand the portfolio. ## Market Standing - **Valuation/Market Cap**: Not publicly available - **Key Metric**: Total funding not disclosed; revenue not public. Notable achievement: *Cryptogram* is the #1 cryptogram game by downloads in the US. - **Notable Investors/Partners**: Not publicly disclosed (privately held) - **Growth Signals**: - Team has grown from founding to 60+ professionals across multiple countries in ~2 years. - Game consistently ranks in top puzzle charts in the US. - Active participation in industry events (DevGAMM Gdańsk 2025) and hiring across multiple roles. ## Competitive Advantages - **Product‑first culture**: The studio prioritizes substance and quality over fluff, focusing on delivering the best player experience. - **Strong, expert team**: Many team members come from established mobile gaming studios (Gismart, Playrix, Playgendary, etc.), bringing deep domain knowledge. - **Remote‑first & flexible**: Fully remote environment with a culture of trust, autonomy, and open communication. ## Strategic Focus - **Internal scaling**: Improving processes, increasing talent density, and setting clearer company‑wide goals as they transition from startup to scale‑up. - **Portfolio expansion**: Investing in an R&D team to prototype and test new game ideas beyond the current hit title. - **Talent acquisition**: Actively hiring across design, technical, marketing, and product roles to support growth. ## Why Work Here - **Culture**: Product‑focused, no fluff, open communication – employees highlight a strong team that listens and supports each other. - **Flexibility**: Fully remote work with autonomy to do your best work. - **Perks**: - Compensated day‑offs - Paid personal days - Flexible public holidays policy - Individual budget for training and growth - 100% sick leave compensation - Monthly healthcare budget - Payment for wear and tear on personal equipment when using own computer - **Team**: 60+ professionals across Belarus, Poland, Cyprus, Ukraine, Serbia, and other countries; collaborative and expert-driven environment. ## Sources 1. [joyteractive.com/about-us](https://joyteractive.com/about-us) 2. [joyteractive.com/](https://www.joyteractive.com/) 3. [joyteractive.com/careers](https://www.joyteractive.com/careers) 4. [linkedin.com/company/joyteractive](https://cy.linkedin.com/company/joyteractive) 5. [jobs.ashbyhq.com/joyteractive](https://jobs.ashbyhq.com/joyteractive) ## Other roles at Joyteractive - [Recruiter](https://feeny.ai/job/recruiter-joyteractive-belarus-3mkvszcr1rf3) — Belarus - [Producer LiveOps](https://feeny.ai/job/producer-liveops-joyteractive-poland-0natx9c4v5js) — Poland - [Art Director](https://feeny.ai/job/art-director-joyteractive-poland-gxjhrjd6et7f) — Poland - [UA Manager](https://feeny.ai/job/ua-manager-joyteractive-poland-4qyzk4je7my7) — Poland - [User Acquisition Manager](https://feeny.ai/job/user-acquisition-manager-joyteractive-poland-70k4jvc8ama2) — Poland - [Game Producer (R&D)](https://feeny.ai/job/game-producer-r-d-joyteractive-poland-td8vev15931g) — Poland