--- title: 'UX Designer (Contract) at FS Studio' canonical: 'https://feeny.ai/job/ux-designer-contract-fs-studio-uruguay-c0x702hfc2xh' type: 'job' last_seen: '2026-09-12' --- # UX Designer (Contract) at FS Studio - **Company:** FS Studio - **Location:** Uruguay - **Employment:** full-time - **Work type:** remote - **Posted:** 2025-04-29 - **Last confirmed live:** 2026-09-12 - **Apply:** https://jobs.ashbyhq.com/fs-studio/e09266b5-15c5-4dc7-9a9c-0cea9dc864e0 ## Job description ## Role Overview We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs. ## Key Responsibilities - Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments. - Collaborate with cross-functional teams to translate requirements into engaging user experiences. - Plan and conduct user research, competitor analysis, and usability testing to inform design decisions. - Interpret quantity and qualitative feedback. - Conduct usability surveys and testing. - Create user stories, personas, flowcharts, and storyboards. - Develop wireframes, prototypes, and user flows that enhance usability. - Stay updated on the latest UX trends and technologies in immersive environments. Required Qualifications - Proven experience in UX design in immersive technologies. - Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications. - Proficiency in design tools like Figma. - Knowledge of WebXR and responsive design for various devices. - Understanding of user-centered design principles and best practices. - Excellent communication and collaboration skills. ## Preferred Qualifications - Experience with Unity or Unreal Engine. - Familiarity with 3D modeling tools. ## About FS Studio ## Company Overview - **One-liner**: FS Studio builds simulation infrastructure and synthetic data pipelines for physical AI, enabling robotics, autonomy, and world modeling through high-fidelity digital twins. - **Entity Type**: Private (Privately Held) - **Headquarters**: Broomfield, Colorado, United States (also offices in Emeryville, CA and remote across 10+ countries) - **Founded**: 2011 - **Founders**: Tim Martin (CEO & Founder) ## Core Business - **Primary industries**: Simulation Software, Robotics, Artificial Intelligence, Digital Twins, Synthetic Data Generation, XR/VR - **Target customers**: B2B – enterprises and research teams in robotics, autonomy, aerospace, industrial IoT, and computer vision - **Mission or purpose**: To accelerate physical AI development by providing simulation infrastructure that enables faster, safer, and more scalable testing and training than real-world methods alone. ## Products & Services - **Real-Time / 3D Simulation**: High-fidelity simulation environments for robotics, autonomous systems, and complex environments. Supports digital twins and sim-to-real workflows. - **Synthetic Data Generation**: Photorealistic 3D synthetic data sets (image, video, animation) to train computer vision and AI models, with controlled variability for edge cases. - **Generative AI Solutions**: Custom large foundation models and generative AI pipelines tailored to customer data and use cases. - **XR, AR, VR & WebXR Development**: Cross-platform immersive solutions for training, simulation, and real-time interaction. - **Data Analytics & Visualization**: Tools to analyze and visualize simulation outputs and real-world data. ## Market Standing - **Valuation/Market Cap**: Not publicly available (private company) - **Key Metric**: Annual Revenue of $11.0M (estimated, source: LinkedIn/ZoomInfo); Total Funding not disclosed (bootstrapped or private) - **Notable Investors/Partners**: Not explicitly listed; alumni go to NVIDIA, Microsoft, Meta, Everyday Robots, indicating industry connections. - **Growth Signals**: Headcount grew 24.6% YoY (from ~18 to 23 employees); LinkedIn followers grew 29% annually; active job postings increased 150% year-over-year (30 open roles as of mid-2025). ## Competitive Advantages - **Simulation-first approach**: Deep expertise in bridging simulation and real-world robotics, with proprietary workflows for digital twin creation and synthetic data. - **Multi-platform capability**: Works across Unity, Unreal Engine, Nvidia Omniverse, and WebXR, offering flexibility to clients. - **Global distributed team**: Operates in 10+ countries, enabling round-the-clock development and diverse talent pool. - **Proven track record**: Case studies with clients in autonomy, aerospace, and industrial automation (see fsstudio.com/work). ## Strategic Focus - **Scaling synthetic data offerings**: Growing demand for structured synthetic data to train AI models in robotics and perception. - **Deepening partnerships**: Likely expanding integrations with Nvidia Omniverse and other simulation ecosystems. - **Hiring aggressively**: 30 open positions across engineering, design, and sales, indicating a push to scale product and go-to-market teams. ## Why Work Here - **Culture & Flexibility**: Fully remote-friendly with a distributed team spanning the Americas, Europe, and New Zealand. Offers hybrid and in-office options at Broomfield HQ and Emeryville. - **Perks**: Health insurance, dental insurance, 401(k) retirement benefits, generous PTO, paid holidays, paid sick days, job training and conference attendance, and remote work program. - **Engineering culture**: Focus on cutting-edge tech (robotics, AI, XR, simulation) with opportunities to work on challenging problems in physical AI. - **Growth trajectory**: Rapidly expanding team and client base, offering career advancement in a high-growth niche. ## Sources 1. [fsstudio.com](https://fsstudio.com/) 2. [LinkedIn - FS Studio](https://www.linkedin.com/company/fs-studio) 3. [Built In - FS Studio](https://builtin.com/company/fs-studio) 4. [Built In - FS Studio Jobs](https://builtin.com/company/fs-studio/jobs) 5. [FS Studio Case Studies](https://fsstudio.com/work/) ## Other roles at FS Studio - [Growth & Marketing Analyst](https://feeny.ai/job/growth-marketing-analyst-fs-studio-uruguay-v6d3gjwnbrfc) — Uruguay - [Growth & Marketing Analyst - CO](https://feeny.ai/job/growth-marketing-analyst-co-fs-studio-boulder-465fve8tz79g) — Boulder, CO - [Robot Teleoperator](https://feeny.ai/job/robot-teleoperator-fs-studio-san-mateo-xvtqsmb436kj) — San Mateo, CA - [Teleoperator Full Time - Robotics](https://feeny.ai/job/teleoperator-full-time-robotics-fs-studio-palo-alto-ja294mj07ka3) — Palo Alto, CA - [Robot TeleOperator Team Lead](https://feeny.ai/job/robot-teleoperator-team-lead-fs-studio-san-francisco-zy6bh16xcpbj) — San Francisco, CA - [Principal Software Engineer- Flight Systems](https://feeny.ai/job/principal-software-engineer-flight-systems-fs-studio-denver-ve1c8rfqmccx) — Denver, CO - [Houdini Artist](https://feeny.ai/job/houdini-artist-fs-studio-argentina-v8wkh08s1ykc) — Argentina