--- title: 'シニアVFXアーティスト Senior VFX Artist (Japan) at Limit Break' canonical: 'https://feeny.ai/job/vfx-senior-vfx-artist-japan-limit-break-tokyo-9qjn9tne247c' type: 'job' last_seen: '2026-09-10' --- # シニアVFXアーティスト Senior VFX Artist (Japan) at Limit Break - **Company:** Limit Break - **Location:** Tokyo, Japan - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-08-03 - **Last confirmed live:** 2026-09-10 - **Apply:** https://jobs.lever.co/limitbreak/7ddb87b5-ea79-4896-b0d5-66555dd83a10 ## Job description シニアVFXアーティスト Location: Tokyo, Japan 私たちについて Limit Breakは、深い専門知識、個人と業界の成長、そして卓越した技術を基本理念としています。モバイルゲーム業界の世界的リーダーとして、ゲームの枠を超えたデジタル市場の変革と活気あるコミュニティの構築に取り組んでいます。最新技術や暗号通貨を活用し、創造力豊かなビジョンで世界中の人々を繋げる体験を提供しています。 Limit Breakは、Buckley VenturesやParadigm Venturesなどの著名な投資家からの支援を受けています。共にゲーム業界の未来を形作る才能溢れる人材を探しております。 Limit Breakの一員として、あなたの創造性と情熱、私たちと共に限界を超える挑戦に参加しませんか。 ポジション概要 運用中タイトルにおけるVFX制作を担当し、高い専門性と実務経験を活かして、ビジュアルクオリティの向上を牽引していただきます。 業務内容 アートディレクターやコンセプトアーティストと連携し、タイトルに適したVFXスタイルおよび品質基準を策定 エフェクト、シミュレーション、テクスチャ、マテリアルなどのVFXアセット制作を主導 社内外のVFXチームのタスク管理、スケジュール調整、育成、ドキュメントの作成 エンジニアやテクニカルアーティストと協力し、VFX制作パイプラインの構築・改善 DCCツールやゲームエンジン上で発生する、VFXに関する技術的な問題の調査・解決 ビジュアル品質とパフォーマンスの両立に向けた、アセットの最適化および品質管理 応募条件 ゲーム開発におけるVFX制作の実務経験5年以上、または同等のスキル・経験 VFXの表現方針や制作方針を示し、チームの制作を主体的に牽引した経験 メンバーへの制作指示、レビュー、フィードバックを通じて、チーム全体のクオリティ向上を推進した経験 タイミング、モーション、シルエット、重量感、ボリューム感に関する深い理解 業界標準のDCCツール(Maya、Houdini、Photoshop等)を用いたアセット制作の習熟 Unreal Engine、Unity、または独自ゲームエンジンを使用したリアルタイムVFXの実務経験 最適化されたコンテンツ制作のための、パフォーマンス予算や技術的制約に関する確かな理解 部門を横断した高い連携能力、およびチームの状況を把握しながら制作を主体的に推進できる能力 歓迎スキル メモリやパフォーマンスを考慮した、アセットのプロファイリングおよび最適化の経験 リアルタイムレンダリング技術や、アセット制作ツール全般への幅広い関心 VFX制作ツールや自動化ツールの開発・導入経験 プロシージャル(手続き型)によるコンテンツ制作の経験 VFXの品質基準やレギュレーションを策定した経験 求める人物像 既存の表現を理解したうえで、より良いスタイルや制作方法を提案できる方 フィードバックと試行錯誤を重ねながら、チームでより良い表現を追求できる方 技術的な制約の中で、視覚的なクオリティを最大化するための解決策を模索できる方 組織的かつ計画的にチームを動かせる方 自ら手を動かして制作しつつ、知識や経験を共有し、周囲のメンバーを支援・牽引できる方 職種や役職にかかわらず、関係者と対等かつ建設的にコミュニケーションを取れる方 Senior VFX Artist Location: Tokyo, Japan About us: Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles. Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe. Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way. About the Role: You will be responsible for VFX production on live-service titles, leveraging your high level of expertise and hands-on experience to drive improvements in visual quality. Responsibilities: Collaborate with art directors and concept artists to establish VFX style and quality standards appropriate to the title Lead the production of VFX assets, including effects, simulations, textures, and materials Manage tasks, coordinate schedules, mentor staff, and create documentation for internal and external VFX teams Collaborate with engineers and technical artists to build and improve the VFX production pipeline Investigate and resolve VFX-related technical issues that arise in DCC tools and game engines Optimize assets and manage quality with the aim of balancing visual quality and performance Qualifications: 5+ years of practical experience in VFX production for game development, or equivalent skills and experience Experience presenting VFX expression policies and production direction, and proactively leading a team's production Experience driving quality improvement across the whole team through instructing, reviewing, and providing feedback to members Deep understanding of timing, motion, silhouette, weight, and volume Proficiency in asset production using industry-standard DCC tools (Maya, Houdini, Photoshop, etc.) Practical experience with real-time VFX using Unreal Engine, Unity, or a proprietary game engine Solid understanding of performance budgets and technical constraints for optimized content production High level of cross-departmental collaboration skills, and the ability to proactively drive production while grasping the team's situation Nice to Have: Experience profiling and optimizing assets with consideration for memory and performance Broad interest in real-time rendering technology and asset production tools in general Experience developing and introducing VFX production tools and automation tools ## Experience with procedural content production Experience establishing VFX quality standards and regulations Apply now: If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you. Apply to careers@limitbreak.com to explore this new opportunity. This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe. We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. ## About Limit Break ## Company Overview - **One-liner**: Limit Break is a Web3 gaming company that builds massive multiplayer online video games and NFT ecosystems, connecting players globally through blockchain technology. - **Entity Type**: Private (Series D) - **Headquarters**: Park City, Utah, United States - **Founded**: 2021 - **Founders**: Not publicly disclosed (co-founders include former Machine Zone executives) [PocketGamer](https://www.pocketgamer.com/limit-break/machine-zone-alumnus-founds-blockchain-gaming-company/) ## Core Business - **Primary industry**: Computer Games / Web3 Gaming & NFT Technology - **Target customers**: B2C (gamers and NFT collectors) - **Mission statement**: "Combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe." [limitbreak.com](https://limitbreak.com) ## Products & Services - **DigiDaigaku NFT Collection**: A series of NFT projects featuring Heroes, Villains, Super Villains, Dragon Eggs, and Baby Dragons, built on the ERC721-C standard. [Tracxn](https://tracxn.com/d/companies/limit-break/__Vogcwl1YTWQCScKpEKAjQ2kPhhMm9u5tFBAFjesGHE8) - **Upcoming Web3 Games**: Massive multiplayer online (MMO) video games designed for Web3, integrating NFT ownership and blockchain mechanics. - **FreeNFT (Acquired)**: A Web3 asset distribution platform acquired in March 2023 to enhance NFT distribution capabilities. [GlobalFinTechSeries](https://www.globalfintechseries.com/limit-break-acquires-freenft/) ## Market Standing - **Valuation/Market Cap**: Not disclosed - **Key Metric**: Annual Revenue $2M (as of latest data) | Total Funding $200M (Series D, August 2022) [Tracxn](https://tracxn.com/d/companies/limit-break/__Vogcwl1YTWQCScKpEKAjQ2kPhhMm9u5tFBAFjesGHE8) - **Notable Investors/Partners**: Standard Crypto, Buckley Ventures (lead investors in Series D) [Tracxn](https://tracxn.com/d/companies/limit-break/__Vogcwl1YTWQCScKpEKAjQ2kPhhMm9u5tFBAFjesGHE8) - **Growth Signals**: Employee count grew 18% YoY to 77 (May 2026); 27 active job postings; global workforce across 10 countries; acquired FreeNFT in 2023; launched Super Bowl commercial for DigiDaigaku in 2023 [LinkedIn](https://linkedin.com/company/limit-break) [Tracxn](https://tracxn.com/d/companies/limit-break/__Vogcwl1YTWQCScKpEKAjQ2kPhhMm9u5tFBAFjesGHE8) ## Competitive Advantages - **Niche in Web3 gaming**: Combines blockchain, NFTs, and game design with a focus on mass adoption (ERC721-C standard). - **Experienced team**: Talent from top gaming and tech companies (Machine Zone, Niantic, Meta, Animoca Brands, Infinity Ward) [Tracxn](https://tracxn.com/d/companies/limit-break/__Vogcwl1YTWQCScKpEKAjQ2kPhhMm9u5tFBAFjesGHE8) - **First-mover NFT assets**: DigiDaigaku collections have strong brand recognition and Super Bowl exposure. ## Strategic Focus - **Priorities**: Expanding Web3 game development, growing the NFT ecosystem, and scaling engineering and creative teams across Japan and the United States. - **Direction**: Building a bridge between traditional gaming audiences and blockchain technology, with live ops monetization and community-driven design. ## Why Work Here - **Culture**: Focus on creativity, Web3 innovation, and global collaboration. Company has a strong mentorship program for underrepresented developers (2024 program) [Esports News UK](https://www.esports-news.uk/2024/04/18/limit-break-mentorship-scheme-opens-2024-applications/) - **Work Policy**: On-site roles in Park City, Utah, and Tokyo, Japan. Many open positions require in-office presence, particularly for engineering and art roles [Lever](https://jobs.lever.co/limitbreak) - **Notable Perks**: Being part of a well-funded ($200M) startup with high growth trajectory; opportunity to work on cutting-edge Web3 games; diverse international team (10+ nationalities). ## Sources 1. [limitbreak.com](https://limitbreak.com) 2. [LinkedIn](https://linkedin.com/company/limit-break) 3. [Tracxn](https://tracxn.com/d/companies/limit-break/__Vogcwl1YTWQCScKpEKAjQ2kPhhMm9u5tFBAFjesGHE8) 4. [Lever Careers](https://jobs.lever.co/limitbreak) 5. [Built In](https://builtin.com/company/limit-break) 6. [The Org](https://theorg.com/org/limit-break) 7. [PocketGamer](https://www.pocketgamer.com/limit-break/machine-zone-alumnus-founds-blockchain-gaming-company/) 8. [Esports News UK](https://www.esports-news.uk/2024/04/18/limit-break-mentorship-scheme-opens-2024-applications/) 9. [GlobalFinTechSeries](https://www.globalfintechseries.com/limit-break-acquires-freenft/) ## Other roles at Limit Break - [ゲームデザイナー(機能開発)Game Designer (Events) (Japan)](https://feeny.ai/job/game-designer-events-japan-limit-break-tokyo-47k99w7aapkz) — Tokyo, Japan - [User Acquisition - Media Planning and Buying](https://feeny.ai/job/user-acquisition-media-planning-and-buying-limit-break-tokyo-vet8ggpg5tt4) — Tokyo, Japan - [ゲームデザイナー(パズル)Game Designer (Puzzle) (Japan)](https://feeny.ai/job/game-designer-puzzle-japan-limit-break-tokyo-spwzawezbvsy) — Tokyo, Japan - [Senior Data Scientist シニア・データサイエンティスト (Japan)](https://feeny.ai/job/senior-data-scientist-japan-limit-break-tokyo-j3bp3b8ws2t8) — Tokyo, Japan - [シニアAIエンジニア Senior AI Engineer (Japan)](https://feeny.ai/job/ai-senior-ai-engineer-japan-limit-break-tokyo-cbbxzeqexv5e) — Tokyo, Japan - [Director Live Ops and Monetization ライブオペレーション&マネタイズ担当ディレクター (Japan)](https://feeny.ai/job/director-live-ops-and-monetization-japan-limit-break-tokyo-f426c3gdeja8) — Tokyo, Japan - [Senior Backend Engineer, Core Services (Game)](https://feeny.ai/job/senior-backend-engineer-core-services-game-limit-break-tokyo-vzrgjpdnzb2y) — Tokyo, Japan