HyperHug

3D Artist (weapon skins) at HyperHug (Remote)

HyperHug·

Role details

Work type
Remote
Employment
Full-Time

Job description

HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games. As a 3D Artist, you will specialize in creating high-quality, realistic textures and skin variations for weapons and in-game props. You will work closely with the design and development teams to create compelling, visually appealing 3D assets that enhance player immersion and drive gameplay mechanics. What You’ll Be Doing:

  • Create high-quality, realistic textures and skin variations for weapons and props, following the established visual style of Oxide.
  • Prepare and polish weapon and prop models for texturing, ensuring clean UVs and proper asset workflow.
  • Optimize textures and materials to ensure excellent performance on mobile devices.
  • Work closely with the art lead to maintain visual consistency across all skins and materials.
  • Iterate on feedback quickly and efficiently in a fast-paced production environment.
  • Collaborate with developers and technical artists to ensure smooth integration of assets into the game engine.

What We Expect From You:

  • 1,5+ year of experience in 3D art in GameDev.
  • Solid understanding of realistic texturing, including materials, roughness, dirt, and wear.
  • Proficiency with Substance Painter, Photoshop, and at least one 3D modeling package (Blender, Maya, or 3ds Max).
  • Basic knowledge of optimization techniques for mobile platforms.
  • Ability to follow art direction and adapt to an existing visual style.
  • Portfolio demonstrating prop and weapon texturing (skins, materials, or similar work).
  • English - B1+ level, Russian - C1 level.

Bonus If You Have:

  • Familiarity with Unity or other mobile game engines.
  • Understanding of PBR workflows and mobile rendering constraints.
  • Interest in survival shooters or realistic art.

What We Offer:

  • Competitive salary.
  • Remote work format.
  • A passionate and supportive team that values creativity and ownership.
  • Opportunities for professional growth.
  • A culture built on initiative, transparency, and collaboration.

Why work at HyperHug

  • Culture: Values unapologetic excellence, relentless learning, and a player-first mindset. The team is small but ambitious, with a "glamorous or grinding, work gets done either way" attitude.
  • Remote/Hybrid: Several roles are listed as "Remote" (e.g., Senior Game Designer) with a hub in Limassol, Cyprus; the company operates across multiple time zones.
  • Notable perks: Opportunity to work on a game played by millions, with a tight-knit team that plays the game themselves. The careers page invites candidates to "dare to join" and encourages unsolicited applications.
  • Engineering culture: Tech stack includes Unity, C#, .NET, Firebase, Google Cloud, Kubernetes, Redis, GitLab, Figma, and more. Emphasis on DevOps, anti-cheat, and live operations.

Application questions