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Member of Technical Staff - Front-End & Graphics & GUI at Generation Alpha Transistor (San Francisco, CA)
Generation Alpha Transistor· San Francisco, CA·
Role details
Work type
Onsite
Employment
Full-Time
Job description
As an MTS you'll work in a dynamic & high-growth environment, directly with our founders and customers, including some of the world’s biggest & highest-impact semiconductor designers & fabs. Expect to work on any & all of:
- Develop a high-performance web + desktop 2D graphical CAD environment
- Requires proficiency with one or more of JavaScript, TypeScript, Rust
- Experience with WebGL, WebGPU, or other graphics APIs highly desirable
- Experience with 2D graphics, computational geometry, game engines, graphics engines, high-performance rendering all pluses, especially in the context of CAD design systems
- Knowledge of WebAssembly/ WASM & other high-performance performance frontend tactics highly desirable
- No web framework experience required. No React, Vue, Svelte, Angular, Elm, none of that. None of the bolt-on tools such as Redux, MobX either.
- Experience with high-performance/ binary serialization formats such as ProtoBuf, Capn Proto, FlatBuffers etc a plus
- Bonus points for full-stack experience, LLM-centric AI, and silicon EDA. (Don't worry if you never heard of that last one.)
Reach out here or on LinkedIn or to careers@gen-alpha.io.
Why work at Generation Alpha Transistor
- Culture highlights: Early-stage startup (6 people) with a tight-knit, research-driven team from UC Berkeley. Emphasis on applying cutting-edge AI to a real-world hardware bottleneck – a “silicon renaissance” mission.
- Remote/hybrid/office policy: On-site workspace in San Francisco (523 Dolores St). Employees work from physical offices; typical time on-site is full-time.
- Notable perks: Opportunity to shape the product and culture from the ground up. Work alongside PhDs with deep expertise in software, semiconductors, ML, and AI. Backed by top-tier investors and government support.