
Product Manager - Paper.io 2 at Voodoo (Paris, France)
Voodoo · Paris, France·
Role details
Best-In-Class Compensation · Other Benefits According To The Country You Reside
Voodoo at a glance
A French mobile-entertainment company that develops and publishes mobile games and consumer apps (BeReal, Wizz) at massive scale.
Voodoo is a French mobile entertainment company that develops and publishes mobile games and consumer apps, and runs the growth, ad-network, and monetization infrastructure that turns their massive playtime into revenue. It works with thousands of external studios and owns apps including BeReal, Wizz, and Blitz.
$812M raised · latest: GBL minority stake (~16%) · €266M · 2021 (valued ~€1.7B) · backed by Goldman Sachs, Tencent, Groupe Bruxelles Lambert (GBL)
Summary
Join Voodoo's Live Games team to manage Paper.io 2, building and implementing F2P systems to enhance player engagement and revenue. You will own specifications, utilize data for optimization, and collaborate with cross-functional teams to deliver high-quality features.
Job description
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. This role is Paris-based or Amsterdam-based.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io2.
Role
- Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies
- Identify opportunities to use AI to improve the player experience, engagement, personalization, content, and live operations of Paper.io2
- Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery
- Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement
- Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience
- Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact
- Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices
Profile
- Previous experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager in a fast paced environment
- Deep passion for F2P mobile games and curiosity about what makes a game engaging and successful
- Strong knowledge and genuine interest in AI, including generative AI, machine learning, LLMs, or AI agents
- High standards. We need someone who pushes the product forward and challenges weak ideas
- Analytical, problem-solving, and communication skills.
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
Why work at Voodoo
- Culture: Values include speed, risk-taking, direct feedback, fighting bureaucracy, high standards, ownership, and long-term thinking. Described as fast-paced and focused on learning quickly.
- Hiring process: Aimed at completion within 30 days; includes recruiter conversation, case study/skill test, Q&A, and final interview with senior leadership.
- Teams: Growth, Engineering & Data, Gaming, Apps, Strategy & Operations, Corporate.
- Work environment: Global offices in Paris (HQ), Istanbul, Montreal, Singapore, and Japan. Remote/hybrid policy not explicitly stated, but roles are likely office-based in key hubs.
- Notable perks: Opportunity to work on products with billions of users; ownership mindset encouraged; flat hierarchies with direct feedback culture.