
Technical Game Designer at Spellbrush (San Francisco, CA)
Spellbrush· San Francisco, CA·
Role details
Work type
Remote
Employment
Full-Time
Job description
Why work at Spellbrush
- Culture: A "no-compromise approach to well-balanced gameplay married to a truthful love of visual arts." The team is passionate about anime and making a good anime game.
- Location & Remote: Offices in San Francisco, CA and Chiyoda City, Tokyo, Japan. Some roles are remote-friendly (remote from Tokyo/SF), while other roles are in-office.
- Compensation: Competitive salaries ranging from $60K–$200K depending on role and seniority.
- Engineering Culture: The team is 26% Research and 23% Technical, indicating a strong emphasis on AI research and engineering. The work involves cutting-edge generative AI and game development.
- Team Size: Small (~30 people), offering high impact and ownership for early employees.