Blackbird Interactive

VFX Artist (3-month contract) at Blackbird Interactive (Vancouver, Canada)

Blackbird Interactive· Vancouver, Canada· $75k–$85k·

Role details

Salary
$75k–$85k
Work type
Remote
Employment
Temporary

Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter. Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you! At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing aThird Person Action Shooter. We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured. Please include a link to yourshowreel with your Resume.

Responsibilities

- Create and develop real-time VFX using Unreal Engine 5 and Niagara

- Work with the Creative Leads to author immersive VFX for an FPS game

- Problem-solve and support tools and tech development to achieve visual and performance targets in engine

- Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments

- Ensure FX assets meet technical requirements for Unreal Engine 5

- Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems

- Document tools and production pipelines in a clear and understandable way

Requirements

- 2+ years of proven gameplay development experience

- Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle

- Excellent communication and presentation skills

-

Experience with Unreal Engine 5 and Niagara

- Experience with dynamic FX scaling and variable integration at runtime

Pluses

- Unreal Blueprint Experience

- Unreal chaos destruction experience

Why work at Blackbird Interactive

  • Remote-first culture: Flexible work environment (remote-first policy)
  • Generous benefits: Competitive salary, comprehensive extended health & wellness, paid parental leave top-up, generous vacation and personal leave
  • Innovation opportunities: R&D time, New IP Pitching Program with bonuses for greenlit projects
  • Engineering culture: Emphasis on creative freedom, technical challenges, and a healthy work-life balance (previously trialed a 4-day work week in 2021–2022, implemented across teams)
  • Industry veterans: Work alongside talent from EA, Capcom, The Coalition, Relic; leadership with decades of game development experience
  • Open roles (as of search date): Design Director, Gameplay AI Software Engineer (UE5), Senior Systems Designer, Technical UI, Intermediate Software Engineer, Lead Software Engineer

Application questions