Larian Studios

Engine Programmer at Larian Studios (Barcelona, Spain)

Larian Studios· Barcelona, Spain·

Role details

Work type
Onsite
Employment
Full-Time

Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date.

Responsibilities

  • Maintaining our PC/Mac/iOS/Console builds
  • Write performant, robust and maintainable code
  • Debug, profile and optimize code to hit quality and performance targets
  • Contribute in code reviews, testing and documentation
  • Show strong passion for making the highest quality state of the art games

Requirements

  • 3+ years game development experience
  • For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd
  • For PC - experience with DX11 and C++
  • For Console - experience with DX12/AGC/NVN, console SDKs and C++
  • Experience with a wide range of CPU and GPU profiling tools
  • Strong knowledge of multithreading
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games
  • Knowledge of modern hardware

Nice to haves

  • Bachelor / Master degree in computer science or software engineering
  • Experience with SIMD programing
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayer
  • Experience with CMake
  • Experience with Vulkan
  • Experience with CI & Devops
  • Track record of major contributions to shipped games

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Why work at Larian Studios

  • Culture: Larian describes itself as “a very ambitious team that seeks to improve the state of the art” and prides itself on “having fun bringing worlds to life every day” (larian.com).
  • Work Environment: Positions are primarily on‑site at one of the seven studios (Ghent, Barcelona, Dublin, Guildford, Kuala Lumpur, Quebec, Warsaw). Remote/hybrid options are not explicitly advertised; most listings specify “On‑site”.
  • Perks & Engineering Culture: The studio invests heavily in proprietary engine technology (Divinity Engine) and supports a wide range of specializations (gameplay, graphics, tools, engine programming, machine learning, etc.). Team members come from top studios like CD PROJEKT RED, Ubisoft, and Creative Assembly.
  • Notable Perks: Not detailed in the search results, but the company’s independence and award‑winning track record suggest a creative, low‑bureaucracy environment.

Application questions