Humanoid

Simulation Engineer - Manipulation at Humanoid (London, United Kingdom)

Humanoid· London, United Kingdom·

Role details

Work type
Onsite
Employment
Full-Time
Skills
Physics SimulatorsIsaac SimIsaacLabMuJoCoPyBulletDrakeUnreal EngineUnityGPU ClustersPythonSimulation EnvironmentsReinforcement Learning
Benefits

23 Days Annual Leave · 15 Days Paid Sick Leave · Paid Company Holidays · Private Healthcare · Mental Health Support · Equity · Pension Scheme · Free Daily Breakfast

Humanoid at a glance

Humanoid builds commercially scalable, safe humanoid robots to automate labor-intensive industrial tasks in warehousing, logistics, and manufacturing.

Designs and builds general-purpose humanoid robots (the HMND 01 platform) that automate physical industrial tasks like goods handling, picking and packing, and kitting, orchestrated by an in-house AI fleet framework called KinetIQ.

Approximately $30M self-funded by founder Artem Sokolov; a ~$200M Series A was in talks as of early 2026 (not closed) raised · latest: Series A (in talks, ~$200M, no valuation set) as of February 2026 · backed by Artem Sokolov (founder, sole shareholder)

Summary

Build and maintain realistic physics-based simulation environments for dexterous manipulation tasks across industrial, service, and home domains. The role focuses on creating environments for reinforcement learning, addressing reward hacking, and optimizing sim-to-real transfer through physics parameter tuning and a...

Job description

Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 Alpha - our rapidly developed humanoid platform now running in real industrial pilots - and we’re growing the team to take it even further.

About The Role

We're hiring a Senior Simulation Engineer to join our VLA team based in London. In this role, you will build and maintain simulation environments for dexterous manipulation tasks across industrial, service, and home domains. This is primarily a simulation and reinforcement learning-focused role, so we are looking for experience creating realistic physics-based environments and training RL policies, while experience in robotics isn't strictly required. However, if you don't have such experience, be prepared that you'd need to familiarize yourself with a new domain quickly.

What You’ll Do

  • Design and implement gym environments for manipulation tasks spanning industrial, service, and home settings, defining appropriate observation spaces, action spaces, and reward functions.
  • Analyze and address reward hacking - identify cases where learned policies exploit reward misspecification and iterate on reward design to produce robust behaviors.
  • Analyze and reduce the sim-to-real gap by tuning physics parameters, improving asset fidelity, and validating simulation behavior against real-world data.
  • Work with third-party vendors to procure, validate, and integrate high-quality 3D assets (objects, fixtures, environments) suitable for physics-based simulation.
  • Ensure correct physics setup - contact dynamics, friction, mass properties, joint limits - so that trained policies transfer reliably to hardware.
  • Identify and reduce simulation bottlenecks to maximize training throughput and environment step rates.
  • Improve our simulation-based evaluation and reinforcement learning infrastructure to support rapid iteration and scaling.

What We're Looking For

  • 3+ years building simulation environments or game-engine-based interactive systems (industry or research) with shipped products, published results, or equivalent artifacts to show for it.
  • Deep hands-on experience with at least one physics simulator (Isaac Sim/IsaacLab, MuJoCo, PyBullet, Drake) or equivalent game engine experience (Unreal, Unity) with a focus on physically accurate interactions.
  • Strong practical experience running large-scale parallel simulation on GPU clusters and good familiarity with modern GPU-accelerated simulation infrastructure.
  • Strong Python; you can profile bottlenecks, debug physics issues, and write maintainable research code.
  • Familiarity with modern software engineering practices.
  • You document experiments clearly and communicate trade-offs crisply.

Nice to have:

  • Robotics or manipulation-specific experience (grasping, contact-rich tasks, deformable objects).
  • Experience designing reward functions and training RL policies in simulated environments; solid understanding of common failure modes (reward hacking, distribution shift, sim-to-real gap).
  • Experience with NVIDIA Isaac Sim & IsaacLab specifically.
  • Experience with domain randomization, system identification, or other sim-to-real transfer techniques.
  • Publications at top-tier robotics or RL conferences or equivalent open-source contributions.
  • Familiarity with robocasa, robosuite or similar open-source manipulation simulation frameworks.

What We Offer

  • Competitive equity: stock options with meaningful upside as we scale.
  • 30+ paid days off, including 23 days of annual leave, all UK bank holidays, and additional company closure days (including Christmas–New Year shutdown).
  • Private healthcare, including virtual and in-person care.
  • Pension scheme with 8% total contribution (5% employee, 3% employer) on full earnings.
  • Free daily breakfast, catered lunch, and snacks in-office.
  • Work at the frontier - collaborate daily with world-class engineers, researchers, and product experts building the next generation of AI and humanoid robotics.
  • Real ownership - direct access to founding leadership, meaningful input on product direction, and the ability to drive key initiatives from day one.

Why work at Humanoid

  • High-growth environment: Company grew headcount by 139% in a single year, indicating rapid scaling and opportunity for career advancement. 65+ open roles suggest strong hiring momentum.
  • Talent from top robotics firms: Team includes alumni from Boston Dynamics, Sanctuary AI, Dyson, Ocado Technology, Arrival, Wayve, and others — offering a deep learning and collaboration environment.
  • Technical focus: Engineering and technical roles represent 38% of the workforce, with senior-level hires at 23% of the team. The company emphasizes hardware, AI, machine learning, and control systems.
  • Mission-driven: Clear purpose to automate undesirable, unsafe, and repetitive work — appealing to candidates who want to make a tangible societal impact.
  • Global presence: Offices in London (HQ), Cambridge (USA), and Burnaby (Canada), plus operations in 16 countries — offering potential for international mobility and remote collaboration.
  • Innovation culture: Described as a place where engineers and researchers “move from demo to deployment” and “not just in the lab.” The CTO emphasizes building systems that perform in the real world from day one.
  • Office/Hybrid policy: Not explicitly stated, but the company has physical offices in three countries and a distributed team across 16 nations — likely supports hybrid/remote with in-office collaboration for engineering roles.

Application questions