thatgamecompany

Brand Intern-Japan at thatgamecompany (Japan)

thatgamecompany· Japan·

Role details

Work type
Remote
Employment
Full-Time

Job description

Job Description:

  • Brand Strategy Support

Assist in collecting and organizing market data and competitor information, and support the team in setting brand goals and evaluating the effectiveness of marketing campaigns.

  • Localized Content Research

Help research player preferences and regional cultures, sort out core selling points, and support the localization and optimization of brand communication content.

  • Integrated Marketing Campaign Execution

Assist the team in implementing online and offline marketing activities, and compile and analyze post-campaign review materials.

  • Creator Community Operation Support

Maintain and expand the creator base within the content ecosystem, and continuously discover and cultivate high-quality creators.

Job Requirements: Able to complete an internship for 3 consecutive months or longer with a minimum of 4 working days per week. Long-term internships are preferred. Proficient in both Japanese and English, with solid communication skills to interact with creators effectively. Enthusiastic about games, with in-depth knowledge and rich experience of Sky: Children of the Light, and a good understanding of the game's user group. Familiar with international user communities and social media platforms; experienced with the gaming content ecosystem of at least 1 to 2 platforms, including but not limited to TikTok, Instagram, Facebook, YouTube and Discord. Proactive, responsible and responsive to assigned tasks, capable of delivering high-quality work as required.

Why work at thatgamecompany

  • Culture: The studio describes itself as “compassionate, creative” and values “integrity and personal growth within an environment of intense collaboration and experimentation.” Employee rating on LinkedIn: 4.2/5.0 (11 reviews), with Culture score 4.3, Work-Life 4.2, Compensation 4.2, Career 4.1.
  • Remote/Hybrid/Office Policy: Not explicitly stated in provided sources, but headquarters in Santa Monica, California is a physical studio. The company previously planned a second studio in SF Bay Area (cancelled due to COVID) and now operates distributed across 15 countries, suggesting flexible/remote options are possible.
  • Notable Perks & Engineering Culture: Emphasis on “making magic” and pushing artistic boundaries; tech stack includes Kubernetes, Docker, Prometheus, Protobuf, Tableau, microservices, and GitHub. Employees come from top entertainment/tech companies (Pixar, Blizzard, Riot Games, Amazon, Unity, etc.), indicating a high-caliber peer group.
  • Growth Opportunity: With 24 active job postings (including Engineering, AI, Art, Marketing, Data) and a yearly hiring trend +4.3%, the studio is expanding. Roles such as Senior Data Analyst, Senior Machine Learning Engineer, and 3D Environment Artist signal opportunities to work on flagship products.
  • Mission-driven work: Opportunity to contribute to games that aim to make a positive impact on players’ lives and expand the emotional range of the medium.

Application questions