Spawn

Game Engineer at Spawn (San Francisco, CA)

Spawn· San Francisco, CA·

Role details

Work type
Remote
Employment
Full-Time

Job description

Spawn /spɔːn/, verb. the act of creating something from nothing.

Make AI-generated worlds feel alive.

We need someone who gets excited about the chaos of making games that didn't exist 30 seconds ago feel great to play for thousands of players.

As a Game Engineer at Spawn, you'll be the bridge between what AI imagines and what humans actually want to play.

  • One week you might be building a physics engine that adapts to whatever wild mechanics an AI just invented.
  • The next, you're optimizing WebGL rendering for 10,000 on-screen particles because the AI decided this puzzle game needs epic visual effects.
  • You won't be handed game designs – you'll figure out how to make anything an AI generates feel magical.

We expect experience with:

  • Real-time multiplayer features (even small-scale)
  • Graphics programming (WebGL, Three.js, shaders)
  • Making games feel good (physics, animations, responsiveness)

Why work at Spawn

  • Culture: Small, fast-moving startup where every employee has outsized impact. Emphasis on building with AI and redefining game creation.
  • Remote/hybrid policy: Multiple open roles are listed as “Remote or Hybrid” with in-office options in San Francisco; HQ in New York with distributed team across the US, Georgia, and Germany.
  • Perks & Benefits: Employee stock purchase plan, healthcare benefits, and an office in Anchorage, Alaska (per Built In) plus Denver, Colorado.
  • Engineering focus: Engineers work end-to-end on AI, real-time engines, and game feel without rigid specs – ideal for those who thrive on autonomy.

Application questions