Spawn

Game UX Engineer at Spawn (San Francisco, CA)

Spawn· San Francisco, CA·

Role details

Work type
Remote
Employment
Full-Time

Job description

Spawn /spɔːn/, verb. the act of creating something from nothing.

Make AI-generated worlds feel alive.

We need someone who lives for the space between story and system — where character design, reward psychology, and player emotion converge.

As the Game UX Engineer at Spawn, you’ll make sure everything the AI creates — from avatars to currencies to dialogue — feels like part of one coherent universe.

One week you might be defining Savi’s tone and particle form, making her feel like a living presence instead of a menu.

The next, you’re mapping reward loops and onboarding flows so that earning a Spark feels just as good as discovering loot in your favorite RPG.

You won’t be handed a lore bible or UI spec — you’ll invent the emotional logic that makes AI creation feel like play.

Why work at Spawn

  • Culture: Small, fast-moving startup where every employee has outsized impact. Emphasis on building with AI and redefining game creation.
  • Remote/hybrid policy: Multiple open roles are listed as “Remote or Hybrid” with in-office options in San Francisco; HQ in New York with distributed team across the US, Georgia, and Germany.
  • Perks & Benefits: Employee stock purchase plan, healthcare benefits, and an office in Anchorage, Alaska (per Built In) plus Denver, Colorado.
  • Engineering focus: Engineers work end-to-end on AI, real-time engines, and game feel without rigid specs – ideal for those who thrive on autonomy.

Application questions