
Game UX Engineer at Spawn (San Francisco, CA)
Spawn· San Francisco, CA·
Role details
Job description
Spawn /spɔːn/, verb. the act of creating something from nothing.
Make AI-generated worlds feel alive.
We need someone who lives for the space between story and system — where character design, reward psychology, and player emotion converge.
As the Game UX Engineer at Spawn, you’ll make sure everything the AI creates — from avatars to currencies to dialogue — feels like part of one coherent universe.
One week you might be defining Savi’s tone and particle form, making her feel like a living presence instead of a menu.
The next, you’re mapping reward loops and onboarding flows so that earning a Spark feels just as good as discovering loot in your favorite RPG.
You won’t be handed a lore bible or UI spec — you’ll invent the emotional logic that makes AI creation feel like play.
Why work at Spawn
- Culture: Small, fast-moving startup where every employee has outsized impact. Emphasis on building with AI and redefining game creation.
- Remote/hybrid policy: Multiple open roles are listed as “Remote or Hybrid” with in-office options in San Francisco; HQ in New York with distributed team across the US, Georgia, and Germany.
- Perks & Benefits: Employee stock purchase plan, healthcare benefits, and an office in Anchorage, Alaska (per Built In) plus Denver, Colorado.
- Engineering focus: Engineers work end-to-end on AI, real-time engines, and game feel without rigid specs – ideal for those who thrive on autonomy.