Larian Studios

Junior Graphics Programmer at Larian Studios (Barcelona, Spain)

Larian Studios· Barcelona, Spain·

Role details

Work type
Onsite
Employment
Full-Time

Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Maintain and extend our proprietary engine's VFX systems (particle simulation, materials, post-process effects, rendering/lighting pipeline)
  • Collaborate closely with the Art/VFX department to implement top-quality visual effects and grow our library of VFX components
  • Debug and optimize code to meet quality and performance targets
  • Document code features as you build them

Requirements

  • Thorough knowledge of C++
  • Strong technical background (bachelor's degree or comparable experience)
  • Clear communication skills, written and spoken, in English
  • Enthusiasm for making and playing great games
  • Proficiency with modern graphics APIs such as DirectX 12, Vulkan, or Metal
  • Skilled in using CPU and GPU profiling tools to diagnose and resolve bottlenecks
  • Solid grasp of particle system algorithms, including GPU-based implementations
  • Strong command of shading languages, with a track record of writing complex GPU algorithms
  • Comfort working with multithreaded systems
  • Strong software design, problem-solving, and debugging skills
  • Comfortable collaborating with others and taking ownership of your work

Nice To Haves

  • C# experience
  • Experience shipping a game or console title is a strong plus

What We Offer

  • An international team of over 550 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Why work at Larian Studios

  • Culture: Larian describes itself as “a very ambitious team that seeks to improve the state of the art” and prides itself on “having fun bringing worlds to life every day” (larian.com).
  • Work Environment: Positions are primarily on‑site at one of the seven studios (Ghent, Barcelona, Dublin, Guildford, Kuala Lumpur, Quebec, Warsaw). Remote/hybrid options are not explicitly advertised; most listings specify “On‑site”.
  • Perks & Engineering Culture: The studio invests heavily in proprietary engine technology (Divinity Engine) and supports a wide range of specializations (gameplay, graphics, tools, engine programming, machine learning, etc.). Team members come from top studios like CD PROJEKT RED, Ubisoft, and Creative Assembly.
  • Notable Perks: Not detailed in the search results, but the company’s independence and award‑winning track record suggest a creative, low‑bureaucracy environment.

Application questions